cn.nukkit.block.BlockTrappedChest Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.block;
import cn.nukkit.Player;
import cn.nukkit.api.PowerNukkitDifference;
import cn.nukkit.blockentity.BlockEntity;
import cn.nukkit.blockentity.BlockEntityChest;
import cn.nukkit.item.Item;
import cn.nukkit.math.BlockFace;
import cn.nukkit.math.BlockFace.Plane;
import cn.nukkit.nbt.tag.CompoundTag;
import cn.nukkit.nbt.tag.ListTag;
import cn.nukkit.nbt.tag.Tag;
import javax.annotation.Nonnull;
import java.util.Map;
@PowerNukkitDifference(since = "1.4.0.0-PN", info = "Implements BlockEntityHolder only in PowerNukkit")
public class BlockTrappedChest extends BlockChest {
public BlockTrappedChest() {
this(0);
}
public BlockTrappedChest(int meta) {
super(meta);
}
@Override
public int getId() {
return TRAPPED_CHEST;
}
@Override
public String getName() {
return "Trapped Chest";
}
@Override
public boolean place(@Nonnull Item item, @Nonnull Block block, @Nonnull Block target, @Nonnull BlockFace face, double fx, double fy, double fz, Player player) {
int[] faces = {2, 5, 3, 4};
BlockEntityChest chest = null;
this.setDamage(faces[player != null ? player.getDirection().getHorizontalIndex() : 0]);
for (BlockFace side : Plane.HORIZONTAL) {
if ((this.getDamage() == 4 || this.getDamage() == 5) && (side == BlockFace.WEST || side == BlockFace.EAST)) {
continue;
} else if ((this.getDamage() == 3 || this.getDamage() == 2) && (side == BlockFace.NORTH || side == BlockFace.SOUTH)) {
continue;
}
Block c = this.getSide(side);
if (c instanceof BlockTrappedChest && c.getDamage() == this.getDamage()) {
BlockEntity blockEntity = this.getLevel().getBlockEntity(c);
if (blockEntity instanceof BlockEntityChest && !((BlockEntityChest) blockEntity).isPaired()) {
chest = (BlockEntityChest) blockEntity;
break;
}
}
}
this.getLevel().setBlock(block, this, true, true);
CompoundTag nbt = new CompoundTag("")
.putList(new ListTag<>("Items"))
.putString("id", BlockEntity.CHEST)
.putInt("x", (int) this.x)
.putInt("y", (int) this.y)
.putInt("z", (int) this.z);
if (item.hasCustomName()) {
nbt.putString("CustomName", item.getCustomName());
}
if (item.hasCustomBlockData()) {
Map customData = item.getCustomBlockData().getTags();
for (Map.Entry tag : customData.entrySet()) {
nbt.put(tag.getKey(), tag.getValue());
}
}
BlockEntityChest blockEntity = (BlockEntityChest) BlockEntity.createBlockEntity(BlockEntity.CHEST, this.getLevel().getChunk((int) (this.x) >> 4, (int) (this.z) >> 4), nbt);
if (blockEntity == null) {
return false;
}
if (chest != null) {
chest.pairWith(blockEntity);
blockEntity.pairWith(chest);
}
return true;
}
@Override
public int getWeakPower(BlockFace face) {
int playerCount = 0;
BlockEntity blockEntity = this.level.getBlockEntity(this);
if (blockEntity instanceof BlockEntityChest) {
playerCount = ((BlockEntityChest) blockEntity).getInventory().getViewers().size();
}
return Math.min(playerCount, 15);
}
@Override
public int getStrongPower(BlockFace side) {
return side == BlockFace.UP ? this.getWeakPower(side) : 0;
}
@Override
public boolean isPowerSource() {
return true;
}
}