cn.nukkit.command.defaults.DefaultGamemodeCommand Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.command.defaults;
import cn.nukkit.Server;
import cn.nukkit.command.CommandSender;
import cn.nukkit.command.data.CommandEnum;
import cn.nukkit.command.data.CommandParamType;
import cn.nukkit.command.data.CommandParameter;
import cn.nukkit.lang.TranslationContainer;
/**
* @author xtypr
* @since 2015/11/12
*/
public class DefaultGamemodeCommand extends VanillaCommand {
public DefaultGamemodeCommand(String name) {
super(name, "%nukkit.command.defaultgamemode.description", "%commands.defaultgamemode.usage");
this.setPermission("nukkit.command.defaultgamemode");
this.commandParameters.clear();
this.commandParameters.put("default", new CommandParameter[]{
CommandParameter.newType("gameMode", CommandParamType.INT)
});
this.commandParameters.put("byString", new CommandParameter[]{
CommandParameter.newEnum("gameMode", CommandEnum.ENUM_GAMEMODE)
});
}
@Override
public boolean execute(CommandSender sender, String commandLabel, String[] args) {
if (!this.testPermission(sender)) {
return true;
}
if (args.length == 0) {
sender.sendMessage(new TranslationContainer("commands.generic.usage", new String[]{this.usageMessage}));
return false;
}
int gameMode = Server.getGamemodeFromString(args[0]);
if (gameMode != -1) {
sender.getServer().setPropertyInt("gamemode", gameMode);
sender.sendMessage(new TranslationContainer("commands.defaultgamemode.success", new String[]{Server.getGamemodeString(gameMode)}));
} else {
sender.sendMessage("Unknown game mode"); //
}
return true;
}
}