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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.

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package cn.nukkit.event.entity;

import cn.nukkit.entity.Entity;

/**
 * @author MagicDroidX (Nukkit Project)
 */
public class EntityDamageByChildEntityEvent extends EntityDamageByEntityEvent {

    private final Entity childEntity;

    public EntityDamageByChildEntityEvent(Entity damager, Entity childEntity, Entity entity, DamageCause cause, float damage) {
        super(damager, entity, cause, damage);
        this.childEntity = childEntity;
    }

    public Entity getChild() {
        return childEntity;
    }
}




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