cn.nukkit.event.entity.EntityDeathEvent Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.event.entity;
import cn.nukkit.entity.EntityLiving;
import cn.nukkit.event.HandlerList;
import cn.nukkit.item.Item;
/**
* @author MagicDroidX (Nukkit Project)
*/
public class EntityDeathEvent extends EntityEvent {
private static final HandlerList handlers = new HandlerList();
public static HandlerList getHandlers() {
return handlers;
}
private Item[] drops;
public EntityDeathEvent(EntityLiving entity) {
this(entity, Item.EMPTY_ARRAY);
}
public EntityDeathEvent(EntityLiving entity, Item[] drops) {
this.entity = entity;
this.drops = drops;
}
public Item[] getDrops() {
return drops;
}
public void setDrops(Item[] drops) {
if (drops == null) {
drops = Item.EMPTY_ARRAY;
}
this.drops = drops;
}
}