cn.nukkit.event.entity.EntityInventoryChangeEvent Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.event.entity;
import cn.nukkit.entity.Entity;
import cn.nukkit.event.Cancellable;
import cn.nukkit.event.HandlerList;
import cn.nukkit.item.Item;
/**
* @author MagicDroidX (Nukkit Project)
*/
public class EntityInventoryChangeEvent extends EntityEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
public static HandlerList getHandlers() {
return handlers;
}
private final Item oldItem;
private Item newItem;
private final int slot;
public EntityInventoryChangeEvent(Entity entity, Item oldItem, Item newItem, int slot) {
this.entity = entity;
this.oldItem = oldItem;
this.newItem = newItem;
this.slot = slot;
}
public int getSlot() {
return slot;
}
public Item getNewItem() {
return newItem;
}
public void setNewItem(Item newItem) {
this.newItem = newItem;
}
public Item getOldItem() {
return oldItem;
}
}