cn.nukkit.event.vehicle.VehicleDamageEvent Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.event.vehicle;
import cn.nukkit.entity.item.EntityVehicle;
import cn.nukkit.event.Cancellable;
import cn.nukkit.event.HandlerList;
/**
* Is called when an entity takes damage
*/
public class VehicleDamageEvent extends VehicleEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
private double damage;
/**
* Constructor for the VehicleDamageEvent
*
* @param vehicle the damaged vehicle
* @param damage the caused damage on the vehicle
*/
public VehicleDamageEvent(final EntityVehicle vehicle, final double damage) {
super(vehicle);
this.damage = damage;
}
public static HandlerList getHandlers() {
return handlers;
}
/**
* Returns the caused damage on the vehicle
*
* @return caused damage on the vehicle
*/
public double getDamage() {
return damage;
}
/**
* Sets the damage caused on the vehicle
*
* @param damage the caused damage
*/
public void setDamage(final double damage) {
this.damage = damage;
}
}