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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.

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package cn.nukkit.item;

import cn.nukkit.Player;
import cn.nukkit.block.Block;
import cn.nukkit.block.BlockRail;
import cn.nukkit.entity.Entity;
import cn.nukkit.entity.item.EntityMinecartEmpty;
import cn.nukkit.level.Level;
import cn.nukkit.math.BlockFace;
import cn.nukkit.nbt.tag.CompoundTag;
import cn.nukkit.nbt.tag.DoubleTag;
import cn.nukkit.nbt.tag.FloatTag;
import cn.nukkit.nbt.tag.ListTag;
import cn.nukkit.utils.Rail;

/**
 * @author MagicDroidX (Nukkit Project)
 */
public class ItemMinecart extends Item {

    public ItemMinecart() {
        this(0, 1);
    }

    public ItemMinecart(Integer meta) {
        this(meta, 1);
    }

    public ItemMinecart(Integer meta, int count) {
        super(MINECART, meta, count, "Minecart");
    }

    @Override
    public boolean canBeActivated() {
        return true;
    }

    @Override
    public boolean onActivate(Level level, Player player, Block block, Block target, BlockFace face, double fx, double fy, double fz) {
        if (Rail.isRailBlock(target)) {
            Rail.Orientation type = ((BlockRail) target).getOrientation();
            double adjacent = 0.0D;
            if (type.isAscending()) {
                adjacent = 0.5D;
            }
            EntityMinecartEmpty minecart = (EntityMinecartEmpty) Entity.createEntity("MinecartRideable",
                    level.getChunk(target.getFloorX() >> 4, target.getFloorZ() >> 4), new CompoundTag("")
                    .putList(new ListTag<>("Pos")
                            .add(new DoubleTag("", target.getX() + 0.5))
                            .add(new DoubleTag("", target.getY() + 0.0625D + adjacent))
                            .add(new DoubleTag("", target.getZ() + 0.5)))
                    .putList(new ListTag<>("Motion")
                            .add(new DoubleTag("", 0))
                            .add(new DoubleTag("", 0))
                            .add(new DoubleTag("", 0)))
                    .putList(new ListTag<>("Rotation")
                            .add(new FloatTag("", 0))
                            .add(new FloatTag("", 0)))
            );

            if(minecart == null) {
                return false;
            }

            if (player.isSurvival()) {
                Item item = player.getInventory().getItemInHand();
                item.setCount(item.getCount() - 1);
                player.getInventory().setItemInHand(item);
            }

            minecart.spawnToAll();
            return true;
        }
        return false;
    }

    @Override
    public int getMaxStackSize() {
        return 1;
    }
}




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