cn.nukkit.item.ItemTool Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.item;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.api.Since;
import cn.nukkit.block.Block;
import cn.nukkit.block.BlockID;
import cn.nukkit.entity.Entity;
import cn.nukkit.item.enchantment.Enchantment;
import cn.nukkit.nbt.tag.ByteTag;
import cn.nukkit.nbt.tag.Tag;
import javax.annotation.Nonnull;
import java.util.Random;
import static cn.nukkit.utils.Utils.dynamic;
/**
* @author MagicDroidX (Nukkit Project)
*/
public abstract class ItemTool extends Item implements ItemDurable {
public static final int TIER_WOODEN = 1;
public static final int TIER_GOLD = 2;
public static final int TIER_STONE = 3;
public static final int TIER_IRON = 4;
public static final int TIER_DIAMOND = 5;
@Since("1.3.2.0-PN") public static final int TIER_NETHERITE = 6;
public static final int TYPE_NONE = 0;
public static final int TYPE_SWORD = 1;
public static final int TYPE_SHOVEL = 2;
public static final int TYPE_PICKAXE = 3;
public static final int TYPE_AXE = 4;
public static final int TYPE_SHEARS = 5;
@Since("1.3.2.0-PN") public static final int TYPE_HOE = 6;
/**
* Same breaking speed independent of the tool.
*/
@PowerNukkitOnly
public static final int TYPE_HANDS_ONLY = dynamic(Integer.MAX_VALUE);
public static final int DURABILITY_WOODEN = dynamic(60);
public static final int DURABILITY_GOLD = dynamic(33);
public static final int DURABILITY_STONE = dynamic(132);
public static final int DURABILITY_IRON = dynamic(251);
public static final int DURABILITY_DIAMOND = dynamic(1562);
@Since("1.3.2.0-PN") public static final int DURABILITY_NETHERITE = dynamic(2032);
public static final int DURABILITY_FLINT_STEEL = dynamic(65);
public static final int DURABILITY_SHEARS = dynamic(239);
public static final int DURABILITY_BOW = dynamic(385);
public static final int DURABILITY_TRIDENT = dynamic(251);
public static final int DURABILITY_FISHING_ROD = dynamic(65);
@PowerNukkitOnly
@Since("1.4.0.0-PN")
@Nonnull
public static Item getBestTool(int toolType) {
switch (toolType) {
case TYPE_NONE:
case TYPE_PICKAXE:
return Item.get(ItemID.NETHERITE_PICKAXE);
case TYPE_AXE:
return Item.get(ItemID.NETHERITE_AXE);
case TYPE_SHOVEL:
return Item.get(ItemID.NETHERITE_SHOVEL);
case TYPE_SHEARS:
return Item.get(ItemID.SHEARS);
case TYPE_SWORD:
return Item.get(ItemID.NETHERITE_SWORD);
default:
// Can't use the switch-case syntax because they are dynamic types
if (toolType == TYPE_HOE) {
return Item.get(ItemID.NETHERITE_HOE);
}
if (toolType == TYPE_HANDS_ONLY) {
return Item.getBlock(BlockID.AIR);
}
return Item.get(ItemID.NETHERITE_PICKAXE);
}
}
public ItemTool(int id) {
this(id, 0, 1, UNKNOWN_STR);
}
public ItemTool(int id, Integer meta) {
this(id, meta, 1, UNKNOWN_STR);
}
public ItemTool(int id, Integer meta, int count) {
this(id, meta, count, UNKNOWN_STR);
}
public ItemTool(int id, Integer meta, int count, String name) {
super(id, meta, count, name);
}
@Override
public int getMaxStackSize() {
return 1;
}
@Override
public boolean useOn(Block block) {
if (this.isUnbreakable() || isDurable() || !damageWhenBreaking()) {
return true;
}
if (block.getToolType() == ItemTool.TYPE_PICKAXE && this.isPickaxe() ||
block.getToolType() == ItemTool.TYPE_SHOVEL && this.isShovel() ||
block.getToolType() == ItemTool.TYPE_AXE && this.isAxe() ||
block.getToolType() == ItemTool.TYPE_HOE && this.isHoe() ||
block.getToolType() == ItemTool.TYPE_SWORD && this.isSword() ||
block.getToolType() == ItemTool.TYPE_SHEARS && this.isShears() ||
block.getToolType() == ItemTool.TYPE_HOE && this.isHoe()
) {
this.meta++;
} else if (!this.isShears() && block.calculateBreakTime(this) > 0) {
this.meta += 2;
} else if (this.isHoe()) {
if (block.getId() == GRASS || block.getId() == DIRT) {
this.meta++;
}
} else {
this.meta++;
}
return true;
}
@Override
public boolean useOn(Entity entity) {
if (this.isUnbreakable() || isDurable() || !damageWhenBreaking()) {
return true;
}
if ((entity != null) && !this.isSword()) {
this.meta += 2;
} else {
this.meta++;
}
return true;
}
private boolean isDurable() {
if (!hasEnchantments()) {
return false;
}
Enchantment durability = getEnchantment(Enchantment.ID_DURABILITY);
return durability != null && durability.getLevel() > 0 && (100 / (durability.getLevel() + 1)) <= new Random().nextInt(100);
}
@Override
public boolean isUnbreakable() {
Tag tag = this.getNamedTagEntry("Unbreakable");
return tag instanceof ByteTag && ((ByteTag) tag).data > 0;
}
@Override
public boolean isPickaxe() {
return false;
}
@Override
public boolean isAxe() {
return false;
}
@Override
public boolean isSword() {
return false;
}
@Override
public boolean isShovel() {
return false;
}
@Override
public boolean isHoe() {
return false;
}
@Override
public boolean isShears() {
return (this.id == SHEARS);
}
@Override
public boolean isTool() {
return (this.id == FLINT_STEEL || this.id == SHEARS || this.id == BOW || this.id == SHIELD || this.isPickaxe() || this.isAxe() || this.isShovel() || this.isSword() || this.isHoe());
}
@Override
public int getEnchantAbility() {
int tier = this.getTier();
switch (tier) {
case TIER_STONE:
return 5;
case TIER_WOODEN:
case TIER_DIAMOND:
return 10;
case TIER_GOLD:
return 22;
case TIER_IRON:
return 14;
}
if (tier == TIER_NETHERITE) {
return 15;
}
return 0;
}
}