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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.

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package cn.nukkit.level.particle;

import cn.nukkit.math.Vector3;
import cn.nukkit.utils.BlockColor;

/**
 * @author xtypr
 * @since 2016/1/4
 */
public class InstantSpellParticle extends SpellParticle {
    protected int data;

    public InstantSpellParticle(Vector3 pos) {
        this(pos, 0);
    }

    public InstantSpellParticle(Vector3 pos, int data) {
        super(pos, data);
    }

    public InstantSpellParticle(Vector3 pos, BlockColor blockColor) {
        //alpha is ignored
        this(pos, blockColor.getRed(), blockColor.getGreen(), blockColor.getBlue());
    }

    public InstantSpellParticle(Vector3 pos, int r, int g, int b) {
        //this 0x01 is the only difference between instant spell and non-instant one
        super(pos, r, g, b, 0x01);
    }

}




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