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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.network.protocol;
import cn.nukkit.api.DeprecationDetails;
import cn.nukkit.api.Since;
import lombok.ToString;
/**
* @author Nukkit Project Team
*/
@ToString
public class HurtArmorPacket extends DataPacket {
public static final byte NETWORK_ID = ProtocolInfo.HURT_ARMOR_PACKET;
/**
* @deprecated Renamed to damage by NukkitX, will be removed on 1.3.0.0-PN
*/
@Deprecated @DeprecationDetails(
since = "1.3.0.0-PN", replaceWith = "damage",
toBeRemovedAt = "1.4.0.0-PN", reason = "Renamed to damage by NukkitX")
public int health;
@Since("1.3.0.0-PN")
public int cause;
@Since("1.3.0.0-PN")
public int damage;
@Override
public void decode() {
}
@Override
public void encode() {
this.reset();
this.putVarInt(this.cause);
this.putVarInt(health == 0? damage : health);
}
@Override
public byte pid() {
return NETWORK_ID;
}
}
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