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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.

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package cn.nukkit.network.protocol;

import cn.nukkit.item.Item;
import lombok.ToString;

/**
 * @author MagicDroidX (Nukkit Project)
 */
@ToString
public class InventorySlotPacket extends DataPacket {
    public static final byte NETWORK_ID = ProtocolInfo.INVENTORY_SLOT_PACKET;

    @Override
    public byte pid() {
        return NETWORK_ID;
    }

    public int inventoryId;
    public int slot;
    public Item item;

    @Override
    public void decode() {
        this.inventoryId = (int) this.getUnsignedVarInt();
        this.slot = (int) this.getUnsignedVarInt();
        this.item = this.getSlot();
    }

    @Override
    public void encode() {
        this.reset();
        this.putUnsignedVarInt(this.inventoryId);
        this.putUnsignedVarInt(this.slot);
        this.putVarInt(this.item.getId());
        this.putSlot(this.item);
    }
}




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