cn.nukkit.network.protocol.PlayStatusPacket Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.network.protocol;
import lombok.ToString;
/**
* @since 15-10-13
*/
@ToString
public class PlayStatusPacket extends DataPacket {
public static final byte NETWORK_ID = ProtocolInfo.PLAY_STATUS_PACKET;
@Override
public byte pid() {
return NETWORK_ID;
}
public static final int LOGIN_SUCCESS = 0;
public static final int LOGIN_FAILED_CLIENT = 1;
public static final int LOGIN_FAILED_SERVER = 2;
public static final int PLAYER_SPAWN = 3;
public static final int LOGIN_FAILED_INVALID_TENANT = 4;
public static final int LOGIN_FAILED_VANILLA_EDU = 5;
public static final int LOGIN_FAILED_EDU_VANILLA = 6;
public static final int LOGIN_FAILED_SERVER_FULL = 7;
public int status;
@Override
public void decode() {
}
@Override
public void encode() {
this.reset();
this.putInt(this.status);
}
}