cn.nukkit.network.protocol.SetEntityMotionPacket Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.network.protocol;
import lombok.ToString;
/**
* @author MagicDroidX (Nukkit Project)
*/
@ToString
public class SetEntityMotionPacket extends DataPacket {
public static final byte NETWORK_ID = ProtocolInfo.SET_ENTITY_MOTION_PACKET;
public long eid;
public float motionX;
public float motionY;
public float motionZ;
@Override
public byte pid() {
return NETWORK_ID;
}
@Override
public void decode() {
}
@Override
public void encode() {
this.reset();
this.putEntityRuntimeId(this.eid);
this.putVector3f(this.motionX, this.motionY, this.motionZ);
}
}