cn.nukkit.network.protocol.UpdateAttributesPacket Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.network.protocol;
import cn.nukkit.api.Since;
import cn.nukkit.entity.Attribute;
import lombok.ToString;
/**
* @author Nukkit Project Team
*/
@ToString
public class UpdateAttributesPacket extends DataPacket {
public static final byte NETWORK_ID = ProtocolInfo.UPDATE_ATTRIBUTES_PACKET;
public Attribute[] entries;
public long entityId;
@Since("1.3.2.0-PN") public long frame;
@Override
public byte pid() {
return NETWORK_ID;
}
public void decode() {
}
public void encode() {
this.reset();
this.putEntityRuntimeId(this.entityId);
if (this.entries == null) {
this.putUnsignedVarInt(0);
} else {
this.putUnsignedVarInt(this.entries.length);
for (Attribute entry : this.entries) {
this.putLFloat(entry.getMinValue());
this.putLFloat(entry.getMaxValue());
this.putLFloat(entry.getValue());
this.putLFloat(entry.getDefaultValue());
this.putString(entry.getName());
}
}
this.putUnsignedVarInt(this.frame);
}
}