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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.plugin.service;
import cn.nukkit.plugin.Plugin;
import java.util.List;
/**
* @since 16-11-20
*/
public interface ServiceManager {
/**
* Register an object as a service's provider.
*
* @param service the service
* @param provider the service provider
* @param plugin the plugin
* @param priority the priority
* @return {@code true}, or {@code false} only if {@code provider}
* already registered
*/
boolean register(Class service, T provider, Plugin plugin, ServicePriority priority);
/**
* Cancel service's provider(s) offered this plugin.
*
* @param plugin the plugin
* @return a {@link com.google.common.collect.ImmutableList}
* contains cancelled {@link RegisteredServiceProvider}
*/
List> cancel(Plugin plugin);
/**
* Cancel a service's provider.
*
* @param service the service
* @param provider the provider
* @return the cancelled {@link RegisteredServiceProvider}, or {@code null} if not
* any provider cancelled
*/
RegisteredServiceProvider cancel(Class service, T provider);
/**
* Return the service's provider.
*
* @param service the target service
* @return a {@link RegisteredServiceProvider} registered highest priority, or
* {@code null} if not exists
*/
RegisteredServiceProvider getProvider(Class service);
/**
* Return the known service(s).
*
* @return a {@link com.google.common.collect.ImmutableList} contains the
* known service(s)
*/
List> getKnownService();
List> getRegistrations(Plugin plugin);
List> getRegistrations(Class service);
boolean isProvidedFor(Class service);
}