cn.nukkit.Achievement Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit;
import cn.nukkit.utils.TextFormat;
import java.util.HashMap;
/**
* @author CreeperFace
* @since 9. 11. 2016
*/
public class Achievement {
public static final HashMap achievements = new HashMap() {
{
put("mineWood", new Achievement("Getting Wood"));
put("buildWorkBench", new Achievement("Benchmarking", "mineWood"));
put("buildPickaxe", new Achievement("Time to Mine!", "buildWorkBench"));
put("buildFurnace", new Achievement("Hot Topic", "buildPickaxe"));
put("acquireIron", new Achievement("Acquire hardware", "buildFurnace"));
put("buildHoe", new Achievement("Time to Farm!", "buildWorkBench"));
put("makeBread", new Achievement("Bake Bread", "buildHoe"));
put("bakeCake", new Achievement("The Lie", "buildHoe"));
put("buildBetterPickaxe", new Achievement("Getting an Upgrade", "buildPickaxe"));
put("buildSword", new Achievement("Time to Strike!", "buildWorkBench"));
put("diamonds", new Achievement("DIAMONDS!", "acquireIron"));
}
};
public static boolean broadcast(Player player, String achievementId) {
if (!achievements.containsKey(achievementId)) {
return false;
}
String translation = Server.getInstance().getLanguage().translateString("chat.type.achievement", player.getDisplayName(), TextFormat.GREEN + achievements.get(achievementId).getMessage() + TextFormat.RESET);
if (Server.getInstance().getPropertyBoolean("announce-player-achievements", true)) {
Server.getInstance().broadcastMessage(translation);
} else {
player.sendMessage(translation);
}
return true;
}
public static boolean add(String name, Achievement achievement) {
if (achievements.containsKey(name)) {
return false;
}
achievements.put(name, achievement);
return true;
}
public final String message;
public final String[] requires;
public Achievement(String message, String... requires) {
this.message = message;
this.requires = requires;
}
public String getMessage() {
return message;
}
public void broadcast(Player player) {
String translation = Server.getInstance().getLanguage().translateString("chat.type.achievement", player.getDisplayName(), TextFormat.GREEN + this.getMessage(), null);
if (Server.getInstance().getPropertyBoolean("announce-player-achievements", true)) {
Server.getInstance().broadcastMessage(translation);
} else {
player.sendMessage(translation);
}
}
}