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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.

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package cn.nukkit;

import cn.nukkit.metadata.MetadataValue;
import cn.nukkit.nbt.tag.CompoundTag;
import cn.nukkit.plugin.Plugin;

import java.util.List;
import java.util.UUID;

/**
 * 描述一个不在线的玩家的类。
* Describes an offline player. * * @author MagicDroidX(code) @ Nukkit Project * @author 粉鞋大妈(javadoc) @ Nukkit Project * @see cn.nukkit.Player * @since Nukkit 1.0 | Nukkit API 1.0.0 */ public class OfflinePlayer implements IPlayer { private final Server server; private final CompoundTag namedTag; /** * 初始化这个{@code OfflinePlayer}对象。
* Initializes the object {@code OfflinePlayer}. * * @param server 这个玩家所在服务器的{@code Server}对象。
* The server this player is in, as a {@code Server} object. * @param uuid 这个玩家的UUID。
* UUID of this player. * @since Nukkit 1.0 | Nukkit API 1.0.0 */ public OfflinePlayer(Server server, UUID uuid) { this(server, uuid, null); } public OfflinePlayer(Server server, String name) { this(server, null, name); } public OfflinePlayer(Server server, UUID uuid, String name) { this.server = server; CompoundTag nbt; if (uuid != null) { nbt = this.server.getOfflinePlayerData(uuid, false); } else if (name != null) { nbt = this.server.getOfflinePlayerData(name, false); } else { throw new IllegalArgumentException("Name and UUID cannot both be null"); } if (nbt == null) { nbt = new CompoundTag(); } this.namedTag = nbt; if (uuid != null) { this.namedTag.putLong("UUIDMost", uuid.getMostSignificantBits()); this.namedTag.putLong("UUIDLeast", uuid.getLeastSignificantBits()); } else { this.namedTag.putString("NameTag", name); } } @Override public boolean isOnline() { return this.getPlayer() != null; } @Override public String getName() { if (namedTag != null && namedTag.contains("NameTag")) { return namedTag.getString("NameTag"); } return null; } @Override public UUID getUniqueId() { if (namedTag != null) { long least = namedTag.getLong("UUIDLeast"); long most = namedTag.getLong("UUIDMost"); if (least != 0 && most != 0) { return new UUID(most, least); } } return null; } public Server getServer() { return server; } @Override public boolean isOp() { return this.server.isOp(this.getName().toLowerCase()); } @Override public void setOp(boolean value) { if (value == this.isOp()) { return; } if (value) { this.server.addOp(this.getName().toLowerCase()); } else { this.server.removeOp(this.getName().toLowerCase()); } } @Override public boolean isBanned() { return this.server.getNameBans().isBanned(this.getName()); } @Override public void setBanned(boolean value) { if (value) { this.server.getNameBans().addBan(this.getName(), null, null, null); } else { this.server.getNameBans().remove(this.getName()); } } @Override public boolean isWhitelisted() { return this.server.isWhitelisted(this.getName().toLowerCase()); } @Override public void setWhitelisted(boolean value) { if (value) { this.server.addWhitelist(this.getName().toLowerCase()); } else { this.server.removeWhitelist(this.getName().toLowerCase()); } } @Override public Player getPlayer() { return this.server.getPlayerExact(this.getName()); } @Override public Long getFirstPlayed() { return this.namedTag != null ? this.namedTag.getLong("firstPlayed") : null; } @Override public Long getLastPlayed() { return this.namedTag != null ? this.namedTag.getLong("lastPlayed") : null; } @Override public boolean hasPlayedBefore() { return this.namedTag != null; } public void setMetadata(String metadataKey, MetadataValue newMetadataValue) { this.server.getPlayerMetadata().setMetadata(this, metadataKey, newMetadataValue); } public List getMetadata(String metadataKey) { return this.server.getPlayerMetadata().getMetadata(this, metadataKey); } public boolean hasMetadata(String metadataKey) { return this.server.getPlayerMetadata().hasMetadata(this, metadataKey); } public void removeMetadata(String metadataKey, Plugin owningPlugin) { this.server.getPlayerMetadata().removeMetadata(this, metadataKey, owningPlugin); } }




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