cn.nukkit.block.BlockBubbleColumn Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.block;
import cn.nukkit.Player;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.api.Since;
import cn.nukkit.entity.Entity;
import cn.nukkit.event.block.BlockFadeEvent;
import cn.nukkit.event.block.BlockFromToEvent;
import cn.nukkit.item.Item;
import cn.nukkit.item.ItemBlock;
import cn.nukkit.level.Level;
import cn.nukkit.level.particle.BubbleParticle;
import cn.nukkit.level.particle.SplashParticle;
import cn.nukkit.math.AxisAlignedBB;
import cn.nukkit.math.BlockFace;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.concurrent.ThreadLocalRandom;
@PowerNukkitOnly
public class BlockBubbleColumn extends BlockTransparentMeta {
@PowerNukkitOnly
public BlockBubbleColumn() {
this(0);
}
@PowerNukkitOnly
public BlockBubbleColumn(int meta) {
super(meta);
}
@Override
public int getId() {
return BUBBLE_COLUMN;
}
@Override
public String getName() {
return "Bubble Column";
}
@PowerNukkitOnly
@Override
public int getWaterloggingLevel() {
return 2;
}
@Override
public boolean canPassThrough() {
return true;
}
@Override
public boolean canBeFlowedInto() {
return true;
}
@Override
public Item[] getDrops(Item item) {
return Item.EMPTY_ARRAY;
}
@Override
public Item toItem() {
return new ItemBlock(new BlockAir());
}
@Override
protected AxisAlignedBB recalculateCollisionBoundingBox() {
return this;
}
@Override
public boolean isBreakable(Item item) {
return false;
}
@Override
public boolean canBePlaced() {
return false;
}
@Override
public boolean canBeReplaced() {
return true;
}
@Override
public boolean isSolid() {
return false;
}
@Since("1.3.0.0-PN")
@PowerNukkitOnly
@Override
public boolean isSolid(BlockFace side) {
return false;
}
@Override
public AxisAlignedBB getBoundingBox() {
return null;
}
@Override
protected AxisAlignedBB recalculateBoundingBox() {
return null;
}
@Override
public void onEntityCollide(Entity entity) {
if (entity.canBeMovedByCurrents()) {
if (up().getId() == AIR) {
if (getDamage() == 1) {
entity.motionY = Math.max(-0.9, entity.motionY - 0.03);
} else {
entity.motionY = Math.min(1.8, entity.motionY + 0.1);
}
ThreadLocalRandom random = ThreadLocalRandom.current();
for(int i = 0; i < 2; ++i) {
level.addParticle(new SplashParticle(add(random.nextFloat(), random.nextFloat() + 1, random.nextFloat())));
level.addParticle(new BubbleParticle(add(random.nextFloat(), random.nextFloat() + 1, random.nextFloat())));
}
} else {
if (getDamage() == 1) {
entity.motionY = Math.max(-0.3, entity.motionY - 0.3);
} else {
entity.motionY = Math.min(0.7, entity.motionY + 0.06);
}
}
entity.motionChanged = true;
entity.resetFallDistance();
}
}
@Override
public boolean place(@Nonnull Item item, @Nonnull Block block, @Nonnull Block target, @Nonnull BlockFace face, double fx, double fy, double fz, @Nullable Player player) {
if (down().getId() == MAGMA) {
setDamage(1);
}
this.getLevel().setBlock(this, 1, new BlockWater(), true, false);
this.getLevel().setBlock(this, this, true, true);
return true;
}
@Override
public double getHardness() {
return 100;
}
@Override
public double getResistance() {
return 500;
}
@Override
public boolean hasEntityCollision() {
return true;
}
@Override
public boolean canHarvestWithHand() {
return false;
}
@Override
public int onUpdate(int type) {
if (type == Level.BLOCK_UPDATE_NORMAL) {
Block water = getLevelBlockAtLayer(1);
if (!(water instanceof BlockWater) || water.getDamage() != 0 && water.getDamage() != 8) {
fadeOut(water);
return type;
}
if (water.getDamage() == 8) {
water.setDamage(0);
this.getLevel().setBlock(this, 1, water, true, false);
}
Block down = down();
if (down.getId() == BUBBLE_COLUMN) {
if (down.getDamage() != this.getDamage()) {
this.getLevel().setBlock(this, down, true, true);
}
} else if (down.getId() == MAGMA) {
if (this.getDamage() != 1) {
setDamage(1);
this.getLevel().setBlock(this, this, true, true);
}
} else if (down.getId() == SOUL_SAND) {
if (this.getDamage() != 0) {
setDamage(0);
this.getLevel().setBlock(this, this, true, true);
}
} else {
fadeOut(water);
return type;
}
Block up = up();
if (up instanceof BlockWater && (up.getDamage() == 0 || up.getDamage() == 8)) {
BlockFromToEvent event = new BlockFromToEvent(this, up);
if (!event.isCancelled()) {
this.getLevel().setBlock(up, 1, new BlockWater(), true, false);
this.getLevel().setBlock(up, 0, new BlockBubbleColumn(this.getDamage()), true, true);
}
}
return type;
}
return 0;
}
private void fadeOut(Block water) {
BlockFadeEvent event = new BlockFadeEvent(this, water.clone());
if (!event.isCancelled()) {
this.getLevel().setBlock(this, 1, new BlockAir(), true, false);
this.getLevel().setBlock(this, 0, event.getNewState(), true, true);
}
}
}