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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.

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package cn.nukkit.block;

import cn.nukkit.Player;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.api.Since;
import cn.nukkit.blockentity.BlockEntity;
import cn.nukkit.blockentity.BlockEntityCampfire;
import cn.nukkit.blockproperty.BlockProperties;
import cn.nukkit.blockproperty.BooleanBlockProperty;
import cn.nukkit.entity.Entity;
import cn.nukkit.entity.projectile.EntityArrow;
import cn.nukkit.event.entity.EntityDamageByBlockEvent;
import cn.nukkit.event.entity.EntityDamageEvent;
import cn.nukkit.inventory.CampfireInventory;
import cn.nukkit.inventory.CampfireRecipe;
import cn.nukkit.inventory.ContainerInventory;
import cn.nukkit.item.*;
import cn.nukkit.level.Level;
import cn.nukkit.level.Position;
import cn.nukkit.level.Sound;
import cn.nukkit.math.AxisAlignedBB;
import cn.nukkit.math.BlockFace;
import cn.nukkit.math.SimpleAxisAlignedBB;
import cn.nukkit.math.Vector3;
import cn.nukkit.nbt.tag.CompoundTag;
import cn.nukkit.nbt.tag.Tag;
import cn.nukkit.utils.BlockColor;
import cn.nukkit.utils.Faceable;
import lombok.extern.log4j.Log4j2;

import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.Map;
import java.util.concurrent.ThreadLocalRandom;

import static cn.nukkit.blockproperty.CommonBlockProperties.DIRECTION;

@PowerNukkitOnly
@Log4j2
public class BlockCampfire extends BlockTransparentMeta implements Faceable, BlockEntityHolder {
    @PowerNukkitOnly
    @Since("1.4.0.0-PN")
    public static final BooleanBlockProperty EXTINGUISHED = new BooleanBlockProperty("extinguished", false);
    
    @PowerNukkitOnly
    @Since("1.4.0.0-PN")
    public static final BlockProperties PROPERTIES = new BlockProperties(DIRECTION, EXTINGUISHED);
    
    @PowerNukkitOnly
    public BlockCampfire() {
        this(0);
    }

    @PowerNukkitOnly
    public BlockCampfire(int meta) {
        super(meta);
    }

    @Override
    public int getId() {
        return CAMPFIRE_BLOCK;
    }

    @Since("1.4.0.0-PN")
    @PowerNukkitOnly
    @Nonnull
    @Override
    public BlockProperties getProperties() {
        return PROPERTIES;
    }

    @PowerNukkitOnly
    @Since("1.4.0.0-PN")
    @Nonnull
    @Override
    public String getBlockEntityType() {
        return BlockEntity.CAMPFIRE;
    }

    @Since("1.4.0.0-PN")
    @PowerNukkitOnly
    @Nonnull
    @Override
    public Class getBlockEntityClass() {
        return BlockEntityCampfire.class;
    }

    @Override
    public int getLightLevel() {
        return isExtinguished()? 0 : 15;
    }

    @Override
    public double getResistance() {
        return 2;
    }

    @Override
    public double getHardness() {
        return 5;
    }

    @Override
    public int getToolType() {
        return ItemTool.TYPE_AXE;
    }

    @Override
    public boolean canHarvestWithHand() {
        return true;
    }

    @Override
    public Item[] getDrops(Item item) {
        return new Item[] { new ItemCoal(0, 1 + ThreadLocalRandom.current().nextInt(1)) };
    }

    @Override
    public boolean canSilkTouch() {
        return true;
    }

    @Override
    public boolean place(@Nonnull Item item, @Nonnull Block block, @Nonnull Block target, @Nonnull BlockFace face, double fx, double fy, double fz, @Nullable Player player) {
        if (down().getId() == CAMPFIRE_BLOCK) {
            return false;
        }
        
        final Block layer0 = level.getBlock(this, 0);
        final Block layer1 = level.getBlock(this, 1);
        
        setBlockFace(player != null ? player.getDirection().getOpposite() : null);
        boolean defaultLayerCheck = (block instanceof BlockWater && ((BlockWater)block).isSourceOrFlowingDown()) || block instanceof BlockIceFrosted;
        boolean layer1Check = (layer1 instanceof BlockWater && ((BlockWater)layer1).isSourceOrFlowingDown()) || layer1 instanceof BlockIceFrosted;
        if (defaultLayerCheck || layer1Check) {
            setExtinguished(true);
            this.level.addSound(this, Sound.RANDOM_FIZZ, 0.5f, 2.2f);
            this.level.setBlock(this, 1, defaultLayerCheck ? block : layer1, false, false);
        } else {
            this.level.setBlock(this, 1, Block.get(BlockID.AIR), false, false);
        }

        this.level.setBlock(block, this, true, true);
        try {
            CompoundTag nbt = new CompoundTag();
            
            if (item.hasCustomBlockData()) {
                Map customData = item.getCustomBlockData().getTags();
                for (Map.Entry tag : customData.entrySet()) {
                    nbt.put(tag.getKey(), tag.getValue());
                }
            }
            
            createBlockEntity(nbt);
        } catch (Exception e) {
            log.warn("Failed to create the block entity {} at {}", getBlockEntityType(), getLocation(), e);
            level.setBlock(layer0, 0, layer0, true);
            level.setBlock(layer1, 0, layer1, true);
            return false;
        }
        
        this.level.updateAround(this);
        return true;
    }

    @Override
    public boolean hasEntityCollision() {
        return true;
    }

    @Override
    public void onEntityCollide(Entity entity) {
        if (!isExtinguished() && !entity.isSneaking()) {
            entity.attack(new EntityDamageByBlockEvent(this, entity, EntityDamageEvent.DamageCause.FIRE, 1));
        }
    }

    @Override
    public boolean canBeActivated() {
        return true;
    }

    @Override
    public int onUpdate(int type) {
        if (type == Level.BLOCK_UPDATE_NORMAL) {
            if (!isExtinguished()) {
                Block layer1 = getLevelBlockAtLayer(1);
                if (layer1 instanceof BlockWater || layer1 instanceof BlockIceFrosted) {
                    setExtinguished(true);
                    this.level.setBlock(this, this, true, true);
                    this.level.addSound(this, Sound.RANDOM_FIZZ, 0.5f, 2.2f);
                }
            }
            return type;
        }
        return 0;
    }

    @Override
    public boolean onActivate(@Nonnull Item item, @Nullable Player player) {
        if (item.getId() == BlockID.AIR || item.getCount() <= 0) {
            return false;
        }

        BlockEntityCampfire campfire = getOrCreateBlockEntity();

        boolean itemUsed = false;
        if (item.isShovel() && !isExtinguished()) {
            setExtinguished(true);
            this.level.setBlock(this, this, true, true);
            this.level.addSound(this, Sound.RANDOM_FIZZ, 0.5f, 2.2f);
            itemUsed = true;
        } else if (item.getId() == ItemID.FLINT_AND_STEEL) {
            item.useOn(this);
            setExtinguished(false);
            this.level.setBlock(this, this, true, true);
            campfire.scheduleUpdate();
            this.level.addSound(this, Sound.FIRE_IGNITE);
            itemUsed = true;
        }

        Item cloned = item.clone();
        cloned.setCount(1);
        CampfireInventory inventory = campfire.getInventory();
        if(inventory.canAddItem(cloned)) {
            CampfireRecipe recipe = this.level.getServer().getCraftingManager().matchCampfireRecipe(cloned);
            if (recipe != null) {
                inventory.addItem(cloned);
                item.setCount(item.getCount() - 1);
                return true;
            }
        }

        return itemUsed;
    }

    @Since("1.4.0.0-PN")
    @PowerNukkitOnly
    @Override
    public boolean onProjectileHit(@Nonnull Entity projectile, @Nonnull Position position, @Nonnull Vector3 motion) {
        if (projectile.isOnFire() && projectile instanceof EntityArrow && isExtinguished()) {
            setExtinguished(false);
            level.setBlock(this, this, true);
            return true;
        }
        return false;
    }

    @PowerNukkitOnly
    @Override
    public int getWaterloggingLevel() {
        return 1;
    }

    @Override
    public double getMaxY() {
        return y + 0.4371948;
    }

    @Override
    protected AxisAlignedBB recalculateCollisionBoundingBox() {
        return new SimpleAxisAlignedBB(x, y, z, x + 1, y + 1, z + 1);
    }

    @Override
    public BlockColor getColor() {
        return BlockColor.SPRUCE_BLOCK_COLOR;
    }

    public boolean isExtinguished() {
        return getBooleanValue(EXTINGUISHED);
    }

    public void setExtinguished(boolean extinguished) {
        setBooleanValue(EXTINGUISHED, extinguished);
    }

    @Override
    public BlockFace getBlockFace() {
        return getPropertyValue(DIRECTION);
    }

    @Override
    @PowerNukkitOnly
    @Since("1.3.0.0-PN")
    public void setBlockFace(BlockFace face) {
        setPropertyValue(DIRECTION, face);
    }

    @Override
    public String getName() {
        return "Campfire";
    }

    @Override
    public Item toItem() {
        return new ItemCampfire();
    }

    @Override
    public boolean hasComparatorInputOverride() {
        return true;
    }

    @Override
    public int getComparatorInputOverride() {
        BlockEntityCampfire blockEntity = getBlockEntity();

        if (blockEntity != null) {
            return ContainerInventory.calculateRedstone(blockEntity.getInventory());
        }

        return super.getComparatorInputOverride();
    }

    @Override
    public boolean breaksWhenMoved() {
        return true;
    }

    @Override
    public boolean canBePulled() {
        return false;
    }

    @Override
    public boolean canBePushed() {
        return false;
    }
}




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