cn.nukkit.block.BlockCraftingTable Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.block;
import cn.nukkit.Player;
import cn.nukkit.item.Item;
import cn.nukkit.item.ItemTool;
import cn.nukkit.network.protocol.ContainerOpenPacket;
import cn.nukkit.utils.BlockColor;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
/**
* @author xtypr
* @since 2015/12/5
*/
public class BlockCraftingTable extends BlockSolid {
public BlockCraftingTable() {
}
@Override
public String getName() {
return "Crafting Table";
}
@Override
public int getId() {
return WORKBENCH;
}
@Override
public boolean canBeActivated() {
return true;
}
@Override
public double getHardness() {
return 2.5;
}
@Override
public double getResistance() {
return 15;
}
@Override
public int getToolType() {
return ItemTool.TYPE_AXE;
}
@Override
public boolean onActivate(@Nonnull Item item, @Nullable Player player) {
if (player != null) {
player.craftingType = Player.CRAFTING_BIG;
player.setCraftingGrid(player.getUIInventory().getBigCraftingGrid());
ContainerOpenPacket pk = new ContainerOpenPacket();
pk.windowId = -1;
pk.type = 1;
pk.x = (int) x;
pk.y = (int) y;
pk.z = (int) z;
pk.entityId = player.getId();
player.dataPacket(pk);
}
return true;
}
@Override
public BlockColor getColor() {
return BlockColor.WOOD_BLOCK_COLOR;
}
}