cn.nukkit.block.BlockEndPortal Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.block;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.api.Since;
import cn.nukkit.item.Item;
import cn.nukkit.item.ItemBlock;
import cn.nukkit.math.AxisAlignedBB;
import cn.nukkit.utils.BlockColor;
public class BlockEndPortal extends BlockFlowable {
public BlockEndPortal() {
this(0);
}
public BlockEndPortal(int meta) {
super(0);
}
@Override
public String getName() {
return "End Portal Block";
}
@Override
public int getId() {
return END_PORTAL;
}
@Override
public boolean canPassThrough() {
return true;
}
@Override
public boolean isBreakable(Item item) {
return false;
}
@Override
public double getHardness() {
return -1;
}
@Override
public double getResistance() {
return 18000000;
}
@Override
public int getLightLevel() {
return 15;
}
@Override
public boolean hasEntityCollision() {
return true;
}
@PowerNukkitOnly("NukkitX returns null")
@Since("1.2.1.0-PN")
@Override
public AxisAlignedBB getCollisionBoundingBox() {
return this;
}
@Override
public BlockColor getColor() {
return BlockColor.BLACK_BLOCK_COLOR;
}
@Override
public boolean canHarvestWithHand() {
return false;
}
@Override
public boolean canBeFlowedInto() {
return false;
}
@Override
public Item toItem() {
return new ItemBlock(Block.get(BlockID.AIR));
}
}