cn.nukkit.block.BlockIce Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.block;
import cn.nukkit.api.PowerNukkitDifference;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.api.Since;
import cn.nukkit.event.block.BlockFadeEvent;
import cn.nukkit.item.Item;
import cn.nukkit.item.ItemTool;
import cn.nukkit.item.enchantment.Enchantment;
import cn.nukkit.level.Level;
import cn.nukkit.utils.BlockColor;
/**
* @author MagicDroidX (Nukkit Project)
*/
public class BlockIce extends BlockTransparent {
public BlockIce() {
}
@Override
public int getId() {
return ICE;
}
@Override
public String getName() {
return "Ice";
}
@Override
public double getResistance() {
return 2.5;
}
@Override
public double getHardness() {
return 0.5;
}
@Override
public double getFrictionFactor() {
return 0.98;
}
@Override
public int getToolType() {
return ItemTool.TYPE_PICKAXE;
}
@PowerNukkitDifference(since = "1.4.0.0-PN", info = "Will not create water when it is above air")
@Override
public boolean onBreak(Item item) {
if (level.getDimension() == Level.DIMENSION_NETHER
|| item.getEnchantmentLevel(Enchantment.ID_SILK_TOUCH) > 0
|| down().getId() == BlockID.AIR) {
return super.onBreak(item);
}
return level.setBlock(this, Block.get(BlockID.WATER), true);
}
@Override
public int onUpdate(int type) {
if (type == Level.BLOCK_UPDATE_RANDOM) {
if (level.getBlockLightAt((int) this.x, (int) this.y, (int) this.z) >= 12) {
BlockFadeEvent event = new BlockFadeEvent(this, level.getDimension() == Level.DIMENSION_NETHER ? get(AIR) : get(WATER));
level.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
level.setBlock(this, event.getNewState(), true);
}
return Level.BLOCK_UPDATE_RANDOM;
}
}
return 0;
}
@Override
public Item[] getDrops(Item item) {
return Item.EMPTY_ARRAY;
}
@Override
public BlockColor getColor() {
return BlockColor.ICE_BLOCK_COLOR;
}
@Override
public boolean canSilkTouch() {
return true;
}
@Since("1.4.0.0-PN")
@PowerNukkitOnly
@Override
public int getLightFilter() {
return 2;
}
}