cn.nukkit.block.BlockIceFrosted Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of powernukkit Show documentation
Show all versions of powernukkit Show documentation
A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.block;
import cn.nukkit.Player;
import cn.nukkit.item.Item;
import cn.nukkit.level.Level;
import cn.nukkit.math.BlockFace;
import cn.nukkit.utils.BlockColor;
import javax.annotation.Nonnull;
import java.util.concurrent.ThreadLocalRandom;
public class BlockIceFrosted extends BlockTransparentMeta {
public BlockIceFrosted() {
this(0);
}
public BlockIceFrosted(int meta) {
super(meta);
}
@Override
public int getId() {
return ICE_FROSTED;
}
@Override
public String getName() {
return "Frosted Ice";
}
@Override
public double getResistance() {
return 2.5;
}
@Override
public double getHardness() {
return 0.5;
}
@Override
public double getFrictionFactor() {
return 0.98;
}
@Override
public boolean place(@Nonnull Item item, @Nonnull Block block, @Nonnull Block target, @Nonnull BlockFace face, double fx, double fy, double fz, Player player) {
boolean success = super.place(item, block, target, face, fx, fy, fz, player);
if (success) {
level.scheduleUpdate(this, ThreadLocalRandom.current().nextInt(20, 40));
}
return success;
}
@Override
public boolean onBreak(Item item) {
level.setBlock(this, get(WATER), true);
return true;
}
@Override
public int onUpdate(int type) {
if (type == Level.BLOCK_UPDATE_SCHEDULED) {
if (level.getBlockLightAt(getFloorX(), getFloorY(), getFloorZ()) > 11 && (ThreadLocalRandom.current().nextInt(3) == 0 || countNeighbors() < 4)) {
slightlyMelt(true);
} else {
level.scheduleUpdate(this, ThreadLocalRandom.current().nextInt(20, 40));
}
} else if (type == Level.BLOCK_UPDATE_NORMAL) {
if (countNeighbors() < 2) {
level.setBlock(this, layer, get(WATER), true);
}
}
return super.onUpdate(type);
}
@Override
public Item toItem() {
return Item.get(AIR);
}
@Override
public BlockColor getColor() {
return BlockColor.ICE_BLOCK_COLOR;
}
@Override
public boolean canHarvestWithHand() {
return false;
}
protected void slightlyMelt(boolean isSource) {
int age = getDamage();
if (age < 3) {
setDamage(age + 1);
level.setBlock(this, layer, this, true);
level.scheduleUpdate(level.getBlock(this), ThreadLocalRandom.current().nextInt(20, 40));
} else {
level.setBlock(this, layer, get(WATER), true);
if (isSource) {
for (BlockFace face : BlockFace.values()) {
Block block = getSide(face);
if (block instanceof BlockIceFrosted) {
((BlockIceFrosted) block).slightlyMelt(false);
}
}
}
}
}
private int countNeighbors() {
int neighbors = 0;
for (BlockFace face : BlockFace.values()) {
if (getSide(face).getId() == ICE_FROSTED && ++neighbors >= 4) {
return neighbors;
}
}
return neighbors;
}
}