cn.nukkit.block.BlockPressurePlateWood Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.block;
import cn.nukkit.entity.Entity;
import cn.nukkit.item.ItemTool;
import cn.nukkit.math.AxisAlignedBB;
import cn.nukkit.utils.BlockColor;
/**
* @author Nukkit Project Team
*/
public class BlockPressurePlateWood extends BlockPressurePlateBase {
public BlockPressurePlateWood(int meta) {
super(meta);
this.onPitch = 0.8f;
this.offPitch = 0.7f;
}
public BlockPressurePlateWood() {
this(0);
}
@Override
public String getName() {
return "Oak Pressure Plate";
}
@Override
public int getId() {
return WOODEN_PRESSURE_PLATE;
}
@Override
public int getToolType() {
return ItemTool.TYPE_AXE;
}
@Override
public double getHardness() {
return 0.5D;
}
@Override
public double getResistance() {
return 0.5D;
}
@Override
public BlockColor getColor() {
return BlockColor.WOOD_BLOCK_COLOR;
}
@Override
protected int computeRedstoneStrength() {
AxisAlignedBB bb = getCollisionBoundingBox();
for (Entity entity : this.level.getCollidingEntities(bb)) {
if (entity.doesTriggerPressurePlate()) {
return 15;
}
}
return 0;
}
}