cn.nukkit.block.BlockQuartz Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.block;
import cn.nukkit.Player;
import cn.nukkit.item.Item;
import cn.nukkit.item.ItemBlock;
import cn.nukkit.item.ItemTool;
import cn.nukkit.math.BlockFace;
import cn.nukkit.utils.BlockColor;
import javax.annotation.Nonnull;
/**
* @author MagicDroidX (Nukkit Project)
*/
public class BlockQuartz extends BlockSolidMeta {
public static final int QUARTZ_NORMAL = 0;
public static final int QUARTZ_CHISELED = 1;
public static final int QUARTZ_PILLAR = 2;
public static final int QUARTZ_PILLAR2 = 3;
public BlockQuartz() {
this(0);
}
public BlockQuartz(int meta) {
super(meta);
}
@Override
public int getId() {
return QUARTZ_BLOCK;
}
@Override
public double getHardness() {
return 0.8;
}
@Override
public double getResistance() {
return 4;
}
@Override
public String getName() {
String[] names = new String[]{
"Quartz Block",
"Chiseled Quartz Block",
"Quartz Pillar",
"Quartz Pillar"
};
return names[this.getDamage() & 0x03];
}
@Override
public boolean place(@Nonnull Item item, @Nonnull Block block, @Nonnull Block target, @Nonnull BlockFace face, double fx, double fy, double fz, Player player) {
if (this.getDamage() != QUARTZ_NORMAL) {
short[] faces = new short[]{
0,
0,
0b1000,
0b1000,
0b0100,
0b0100
};
this.setDamage(((this.getDamage() & 0x03) | faces[face.getIndex()]));
}
this.getLevel().setBlock(block, this, true, true);
return true;
}
@Override
public int getToolTier() {
return ItemTool.TIER_WOODEN;
}
@Override
public Item toItem() {
return new ItemBlock(Block.get(BlockID.QUARTZ_BLOCK), this.getDamage() & 0x03, 1);
}
@Override
public int getToolType() {
return ItemTool.TYPE_PICKAXE;
}
@Override
public BlockColor getColor() {
return BlockColor.QUARTZ_BLOCK_COLOR;
}
@Override
public boolean canHarvestWithHand() {
return false;
}
}