cn.nukkit.block.BlockRedstoneLamp Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.block;
import cn.nukkit.Player;
import cn.nukkit.api.PowerNukkitDifference;
import cn.nukkit.event.redstone.RedstoneUpdateEvent;
import cn.nukkit.item.Item;
import cn.nukkit.item.ItemBlock;
import cn.nukkit.item.ItemTool;
import cn.nukkit.level.Level;
import cn.nukkit.math.BlockFace;
import cn.nukkit.utils.BlockColor;
import cn.nukkit.utils.RedstoneComponent;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
/**
* @author Nukkit Project Team
*/
@PowerNukkitDifference(info = "Implements RedstoneComponent.", since = "1.4.0.0-PN")
public class BlockRedstoneLamp extends BlockSolid implements RedstoneComponent {
public BlockRedstoneLamp() {
}
@Override
public String getName() {
return "Redstone Lamp";
}
@Override
public int getId() {
return REDSTONE_LAMP;
}
@Override
public double getHardness() {
return 0.3D;
}
@Override
public double getResistance() {
return 1.5D;
}
@Override
public int getToolType() {
return ItemTool.TYPE_PICKAXE;
}
@PowerNukkitDifference(info = "Using new method for checking if powered", since = "1.4.0.0-PN")
@Override
public boolean place(@Nonnull Item item, @Nonnull Block block, @Nonnull Block target, @Nonnull BlockFace face, double fx, double fy, double fz, @Nullable Player player) {
if (this.isGettingPower()) {
this.level.setBlock(this, Block.get(BlockID.LIT_REDSTONE_LAMP), false, true);
} else {
this.level.setBlock(this, this, false, true);
}
return true;
}
@PowerNukkitDifference(info = "Redstone Event after Block powered check + use #isGettingPower() method" +
" + trigger observer.", since = "1.4.0.0-PN")
@Override
public int onUpdate(int type) {
if (type == Level.BLOCK_UPDATE_NORMAL || type == Level.BLOCK_UPDATE_REDSTONE) {
if (!this.level.getServer().isRedstoneEnabled()) {
return 0;
}
if (this.isGettingPower()) {
// Redstone event
RedstoneUpdateEvent ev = new RedstoneUpdateEvent(this);
getLevel().getServer().getPluginManager().callEvent(ev);
if (ev.isCancelled()) {
return 0;
}
this.level.updateComparatorOutputLevelSelective(this, true);
this.level.setBlock(this, Block.get(BlockID.LIT_REDSTONE_LAMP), false, false);
return 1;
}
}
return 0;
}
@Override
public Item[] getDrops(Item item) {
return new Item[]{
new ItemBlock(Block.get(BlockID.REDSTONE_LAMP))
};
}
@Override
public BlockColor getColor() {
return BlockColor.AIR_BLOCK_COLOR;
}
}