cn.nukkit.block.BlockRoots Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.block;
import cn.nukkit.Player;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.api.Since;
import cn.nukkit.blockproperty.BlockProperties;
import cn.nukkit.blockproperty.CommonBlockProperties;
import cn.nukkit.item.Item;
import cn.nukkit.level.Level;
import cn.nukkit.math.BlockFace;
import javax.annotation.Nonnull;
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public abstract class BlockRoots extends BlockFlowable {
@PowerNukkitOnly
@Since("1.4.0.0-PN")
protected BlockRoots() {
super(0);
}
@Since("1.4.0.0-PN")
@PowerNukkitOnly
@Nonnull
@Override
public BlockProperties getProperties() {
return CommonBlockProperties.EMPTY_PROPERTIES;
}
@Override
public int onUpdate(int type) {
if (type == Level.BLOCK_UPDATE_NORMAL && !isSupportValid()) {
level.useBreakOn(this);
return type;
}
return 0;
}
@Override
public boolean place(@Nonnull Item item, @Nonnull Block block, @Nonnull Block target, @Nonnull BlockFace face, double fx, double fy, double fz, Player player) {
return isSupportValid() && super.place(item, block, target, face, fx, fy, fz, player);
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
protected boolean isSupportValid() {
switch (down().getId()) {
case WARPED_NYLIUM:
case CRIMSON_NYLIUM:
case GRASS:
case PODZOL:
case DIRT:
case SOUL_SOIL:
return true;
default:
return false;
}
}
@Override
public int getBurnChance() {
return 5;
}
}