cn.nukkit.block.BlockSnow Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.block;
import cn.nukkit.Player;
import cn.nukkit.item.Item;
import cn.nukkit.item.ItemSnowball;
import cn.nukkit.item.ItemTool;
import cn.nukkit.utils.BlockColor;
public class BlockSnow extends BlockSolid {
public BlockSnow() {
}
@Override
public String getName() {
return "Snow";
}
@Override
public int getId() {
return SNOW_BLOCK;
}
@Override
public double getHardness() {
return 0.2;
}
@Override
public double getResistance() {
return 1;
}
@Override
public int getToolType() {
return ItemTool.TYPE_SHOVEL;
}
@Override
public Item[] getDrops(Item item) {
if (item.isShovel() && item.getTier() >= ItemTool.TIER_WOODEN) {
return new Item[]{
new ItemSnowball(0, 4)
};
} else {
return Item.EMPTY_ARRAY;
}
}
@Override
public BlockColor getColor() {
return BlockColor.SNOW_BLOCK_COLOR;
}
@Override
public boolean canHarvestWithHand() {
return false;
}
@Override
public boolean canSilkTouch() {
return true;
}
@Override
public boolean canBeActivated() {
return true;
}
@Override
public boolean onActivate(Item item, Player player) {
if (item.isShovel()) {
item.useOn(this);
this.level.useBreakOn(this, item.clone().clearNamedTag(), null, true);
return true;
}
return false;
}
}