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cn.nukkit.block.BlockSnow Maven / Gradle / Ivy

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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.

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package cn.nukkit.block;

import cn.nukkit.Player;
import cn.nukkit.item.Item;
import cn.nukkit.item.ItemSnowball;
import cn.nukkit.item.ItemTool;
import cn.nukkit.utils.BlockColor;

public class BlockSnow extends BlockSolid {

    public BlockSnow() {
    }

    @Override
    public String getName() {
        return "Snow";
    }

    @Override
    public int getId() {
        return SNOW_BLOCK;
    }

    @Override
    public double getHardness() {
        return 0.2;
    }

    @Override
    public double getResistance() {
        return 1;
    }

    @Override
    public int getToolType() {
        return ItemTool.TYPE_SHOVEL;
    }

    @Override
    public Item[] getDrops(Item item) {
        if (item.isShovel() && item.getTier() >= ItemTool.TIER_WOODEN) {
            return new Item[]{
                    new ItemSnowball(0, 4)
            };
        } else {
            return Item.EMPTY_ARRAY;
        }
    }

    @Override
    public BlockColor getColor() {
        return BlockColor.SNOW_BLOCK_COLOR;
    }


    @Override
    public boolean canHarvestWithHand() {
        return false;
    }

    @Override
    public boolean canSilkTouch() {
        return true;
    }

    @Override
    public boolean canBeActivated() {
        return true;
    }

    @Override
    public boolean onActivate(Item item, Player player) {
        if (item.isShovel()) {
            item.useOn(this);
            this.level.useBreakOn(this, item.clone().clearNamedTag(), null, true);
            return true;
        }
        return false;
    }
}




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