cn.nukkit.block.BlockWallSign Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.block;
import cn.nukkit.api.PowerNukkitDifference;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.api.Since;
import cn.nukkit.blockproperty.BlockProperties;
import cn.nukkit.level.Level;
import cn.nukkit.math.BlockFace;
import cn.nukkit.math.CompassRoseDirection;
import javax.annotation.Nonnull;
import static cn.nukkit.blockproperty.CommonBlockProperties.FACING_DIRECTION;
/**
* @author Pub4Game
* @since 26.12.2015
*/
@PowerNukkitDifference(since = "1.4.0.0-PN", info = "Implements BlockEntityHolder only in PowerNukkit")
public class BlockWallSign extends BlockSignPost {
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public static final BlockProperties PROPERTIES = new BlockProperties(FACING_DIRECTION);
public BlockWallSign() {
this(0);
}
public BlockWallSign(int meta) {
super(meta);
}
@Override
public int getId() {
return WALL_SIGN;
}
@Since("1.4.0.0-PN")
@PowerNukkitOnly
@Nonnull
@Override
public BlockProperties getProperties() {
return PROPERTIES;
}
@Override
public int getWallId() {
return getId();
}
@Override
protected int getPostId() {
return SIGN_POST;
}
@Override
public String getName() {
return "Wall Sign";
}
@Override
public int onUpdate(int type) {
if (type == Level.BLOCK_UPDATE_NORMAL) {
if (this.getSide(getBlockFace().getOpposite()).getId() == AIR) {
this.getLevel().useBreakOn(this);
}
return Level.BLOCK_UPDATE_NORMAL;
}
return 0;
}
@PowerNukkitOnly
@Since("1.3.0.0-PN")
@Override
public void setBlockFace(BlockFace face) {
setPropertyValue(FACING_DIRECTION, face);
}
@Override
public BlockFace getBlockFace() {
return getPropertyValue(FACING_DIRECTION);
}
@Override
public void setSignDirection(CompassRoseDirection direction) {
setBlockFace(direction.getClosestBlockFace());
}
@Override
public CompassRoseDirection getSignDirection() {
return getBlockFace().getCompassRoseDirection();
}
}