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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.

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package cn.nukkit.block;

import cn.nukkit.Player;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.api.Since;
import cn.nukkit.blockproperty.BlockProperties;
import cn.nukkit.blockproperty.CommonBlockProperties;
import cn.nukkit.item.Item;
import cn.nukkit.item.ItemBlock;
import cn.nukkit.level.Level;
import cn.nukkit.math.AxisAlignedBB;
import cn.nukkit.math.BlockFace;
import cn.nukkit.utils.BlockColor;

import javax.annotation.Nonnull;

/**
 * @author xtypr
 * @since 2015/12/1
 */
public class BlockWaterLily extends BlockFlowable {

    public BlockWaterLily() {
        this(0);
    }

    public BlockWaterLily(int meta) {
        // Lily pad can't have meta. Also stops the server from throwing an exception with the block palette.
        super(0);
    }

    @Since("1.4.0.0-PN")
    @PowerNukkitOnly
    @Nonnull
    @Override
    public BlockProperties getProperties() {
        return CommonBlockProperties.EMPTY_PROPERTIES;
    }

    @Override
    public String getName() {
        return "Lily Pad";
    }

    @Override
    public int getId() {
        return WATER_LILY;
    }

    @Override
    public double getMinX() {
        return this.x + 0.0625;
    }

    @Override
    public double getMinZ() {
        return this.z + 0.0625;
    }

    @Override
    public double getMaxX() {
        return this.x + 0.9375;
    }

    @Override
    public double getMaxY() {
        return this.y + 0.015625;
    }

    @Override
    public double getMaxZ() {
        return this.z + 0.9375;
    }

    @Override
    protected AxisAlignedBB recalculateBoundingBox() {
        return this;
    }

    @Override
    public boolean place(@Nonnull Item item, @Nonnull Block block, @Nonnull Block target, @Nonnull BlockFace face, double fx, double fy, double fz, Player player) {
        if (target instanceof BlockWater || target.getLevelBlockAtLayer(1) instanceof BlockWater) {
            Block up = target.up();
            if (up.getId() == Block.AIR) {
                this.getLevel().setBlock(up, this, true, true);
                return true;
            }
        }
        return false;
    }

    @Override
    public int onUpdate(int type) {
        if (type == Level.BLOCK_UPDATE_NORMAL) {
            Block down = this.down();
            if (!(down instanceof BlockWater) && !(down.getLevelBlockAtLayer(1) instanceof BlockWater)
                    && !(down instanceof BlockIceFrosted) && !(down.getLevelBlockAtLayer(1) instanceof BlockIceFrosted)) {
                this.getLevel().useBreakOn(this);
                return Level.BLOCK_UPDATE_NORMAL;
            }
        }
        return 0;
    }

    @Override
    public Item toItem() {
        return new ItemBlock(this, 0);
    }

    @Override
    public BlockColor getColor() {
        return BlockColor.FOLIAGE_BLOCK_COLOR;
    }

    @Override
    public boolean canPassThrough() {
        return false;
    }

    @Override
    public boolean canBeFlowedInto() {
        return false;
    }
}




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