cn.nukkit.block.BlockWood2 Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.block;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.api.Since;
import cn.nukkit.blockproperty.ArrayBlockProperty;
import cn.nukkit.blockproperty.BlockProperties;
import cn.nukkit.blockproperty.BlockProperty;
import cn.nukkit.blockproperty.value.WoodType;
import javax.annotation.Nonnull;
import static cn.nukkit.blockproperty.CommonBlockProperties.PILLAR_AXIS;
/**
* @author MagicDroidX (Nukkit Project)
*/
public class BlockWood2 extends BlockWood {
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public static final BlockProperty NEW_LOG_TYPE = new ArrayBlockProperty<>("new_log_type", true, new WoodType[]{
WoodType.ACACIA, WoodType.DARK_OAK
}, 2);
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public static final BlockProperties PROPERTIES = new BlockProperties(NEW_LOG_TYPE, PILLAR_AXIS);
public static final int ACACIA = 0;
public static final int DARK_OAK = 1;
public BlockWood2() {
this(0);
}
public BlockWood2(int meta) {
super(meta);
}
@Override
public int getId() {
return WOOD2;
}
@Since("1.4.0.0-PN")
@PowerNukkitOnly
@Nonnull
@Override
public BlockProperties getProperties() {
return PROPERTIES;
}
@Override
public WoodType getWoodType() {
return getPropertyValue(NEW_LOG_TYPE);
}
@Override
public void setWoodType(WoodType woodType) {
setPropertyValue(NEW_LOG_TYPE, woodType);
}
}