cn.nukkit.command.defaults.SaveCommand Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.command.defaults;
import cn.nukkit.Player;
import cn.nukkit.command.Command;
import cn.nukkit.command.CommandSender;
import cn.nukkit.lang.TranslationContainer;
import cn.nukkit.level.Level;
/**
* @author xtypr
* @since 2015/11/13
*/
public class SaveCommand extends VanillaCommand {
public SaveCommand(String name) {
super(name, "%nukkit.command.save.description", "%commands.save.usage");
this.setPermission("nukkit.command.save.perform");
this.commandParameters.clear();
}
@Override
public boolean execute(CommandSender sender, String commandLabel, String[] args) {
if (!this.testPermission(sender)) {
return true;
}
Command.broadcastCommandMessage(sender, new TranslationContainer("commands.save.start"));
for (Player player : sender.getServer().getOnlinePlayers().values()) {
player.save();
}
for (Level level : sender.getServer().getLevels().values()) {
level.save(true);
}
Command.broadcastCommandMessage(sender, new TranslationContainer("commands.save.success"));
return true;
}
}