cn.nukkit.entity.mob.EntityEvoker Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of powernukkit Show documentation
Show all versions of powernukkit Show documentation
A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.entity.mob;
import cn.nukkit.Player;
import cn.nukkit.level.format.FullChunk;
import cn.nukkit.nbt.tag.CompoundTag;
/**
* @author PikyCZ
*/
public class EntityEvoker extends EntityMob {
public static final int NETWORK_ID = 104;
public EntityEvoker(FullChunk chunk, CompoundTag nbt) {
super(chunk, nbt);
}
@Override
public int getNetworkId() {
return NETWORK_ID;
}
@Override
protected void initEntity() {
super.initEntity();
this.setMaxHealth(24);
}
@Override
public float getWidth() {
return 0.6f;
}
@Override
public float getHeight() {
return 1.9f;
}
@Override
public String getName() {
return "Evoker";
}
@Override
public boolean isPreventingSleep(Player player) {
return true;
}
}