cn.nukkit.entity.passive.EntityCow Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of powernukkit Show documentation
Show all versions of powernukkit Show documentation
A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.entity.passive;
import cn.nukkit.item.Item;
import cn.nukkit.level.format.FullChunk;
import cn.nukkit.nbt.tag.CompoundTag;
/**
* @author BeYkeRYkt (Nukkit Project)
*/
public class EntityCow extends EntityAnimal {
public static final int NETWORK_ID = 11;
public EntityCow(FullChunk chunk, CompoundTag nbt) {
super(chunk, nbt);
}
@Override
public float getWidth() {
if (this.isBaby()) {
return 0.45f;
}
return 0.9f;
}
@Override
public float getHeight() {
if (this.isBaby()) {
return 0.65f;
}
return 1.3f;
}
@Override
public String getName() {
return "Cow";
}
@Override
public Item[] getDrops() {
return new Item[]{Item.get(Item.LEATHER), Item.get(((this.isOnFire()) ? Item.COOKED_BEEF : Item.RAW_BEEF))};
}
@Override
public int getNetworkId() {
return NETWORK_ID;
}
@Override
protected void initEntity() {
super.initEntity();
this.setMaxHealth(10);
}
}