cn.nukkit.event.EventPriority Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.event;
/**
* @author MagicDroidX (Nukkit Project)
*/
public enum EventPriority {
/**
* Event call is of very low importance and should be ran first, to allow
* other plugins to further customise the outcome
*/
LOWEST(0),
/**
* Event call is of low importance
*/
LOW(1),
/**
* Event call is neither important nor unimportant, and may be ran
* normally
*/
NORMAL(2),
/**
* Event call is of high importance
*/
HIGH(3),
/**
* Event call is critical and must have the final say in what happens
* to the event
*/
HIGHEST(4),
/**
* Event is listened to purely for monitoring the outcome of an event.
*
* No modifications to the event should be made under this priority
*/
MONITOR(5);
private final int slot;
EventPriority(int slot) {
this.slot = slot;
}
public int getSlot() {
return slot;
}
}