cn.nukkit.event.inventory.CampfireSmeltEvent Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.event.inventory;
import cn.nukkit.blockentity.BlockEntityCampfire;
import cn.nukkit.event.Cancellable;
import cn.nukkit.event.HandlerList;
import cn.nukkit.event.block.BlockEvent;
import cn.nukkit.item.Item;
/**
* @author MagicDroidX (Nukkit Project)
*/
public class CampfireSmeltEvent extends BlockEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
public static HandlerList getHandlers() {
return handlers;
}
private final BlockEntityCampfire campfire;
private final Item source;
private Item result;
private boolean keepItem;
public CampfireSmeltEvent(BlockEntityCampfire campfire, Item source, Item result) {
super(campfire.getBlock());
this.source = source.clone();
this.source.setCount(1);
this.result = result;
this.campfire = campfire;
}
public BlockEntityCampfire getCampfire() {
return campfire;
}
public Item getSource() {
return source;
}
public Item getResult() {
return result;
}
public void setResult(Item result) {
this.result = result;
}
public boolean getKeepItem() {
return keepItem;
}
public void setKeepItem(boolean keepItem) {
this.keepItem = keepItem;
}
}