cn.nukkit.event.inventory.CraftItemEvent Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.event.inventory;
import cn.nukkit.Player;
import cn.nukkit.event.Cancellable;
import cn.nukkit.event.Event;
import cn.nukkit.event.HandlerList;
import cn.nukkit.inventory.Recipe;
import cn.nukkit.inventory.transaction.CraftingTransaction;
import cn.nukkit.item.Item;
/**
* @author MagicDroidX (Nukkit Project)
*/
public class CraftItemEvent extends Event implements Cancellable {
private static final HandlerList handlers = new HandlerList();
public static HandlerList getHandlers() {
return handlers;
}
private Item[] input = Item.EMPTY_ARRAY;
private final Recipe recipe;
private final Player player;
private CraftingTransaction transaction;
public CraftItemEvent(CraftingTransaction transaction) {
this.transaction = transaction;
this.player = transaction.getSource();
this.input = transaction.getInputList().toArray(Item.EMPTY_ARRAY);
this.recipe = transaction.getRecipe();
}
public CraftItemEvent(Player player, Item[] input, Recipe recipe) {
this.player = player;
this.input = input;
this.recipe = recipe;
}
public CraftingTransaction getTransaction() {
return transaction;
}
public Item[] getInput() {
return input;
}
public Recipe getRecipe() {
return recipe;
}
public Player getPlayer() {
return this.player;
}
}