cn.nukkit.event.inventory.RepairItemEvent Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.event.inventory;
import cn.nukkit.Player;
import cn.nukkit.api.Since;
import cn.nukkit.event.Cancellable;
import cn.nukkit.event.HandlerList;
import cn.nukkit.inventory.AnvilInventory;
import cn.nukkit.item.Item;
@Since("1.4.0.0-PN")
public class RepairItemEvent extends InventoryEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
@Since("1.4.0.0-PN")
public static HandlerList getHandlers() {
return handlers;
}
private Item oldItem;
private Item newItem;
private Item materialItem;
private int cost;
private Player player;
@Since("1.4.0.0-PN")
public RepairItemEvent(AnvilInventory inventory, Item oldItem, Item newItem, Item materialItem, int cost, Player player) {
super(inventory);
this.oldItem = oldItem;
this.newItem = newItem;
this.materialItem = materialItem;
this.cost = cost;
this.player = player;
}
@Since("1.4.0.0-PN")
public Item getOldItem() {
return this.oldItem;
}
@Since("1.4.0.0-PN")
public Item getNewItem() {
return this.newItem;
}
@Since("1.4.0.0-PN")
public Item getMaterialItem() {
return this.materialItem;
}
@Since("1.4.0.0-PN")
public int getCost() {
return this.cost;
}
@Since("1.4.0.0-PN")
public void setCost(int cost) {
this.cost = cost;
}
@Since("1.4.0.0-PN")
public Player getPlayer() {
return this.player;
}
}