cn.nukkit.event.player.PlayerFoodLevelChangeEvent Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.event.player;
import cn.nukkit.Player;
import cn.nukkit.event.Cancellable;
import cn.nukkit.event.HandlerList;
public class PlayerFoodLevelChangeEvent extends PlayerEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
public static HandlerList getHandlers() {
return handlers;
}
protected int foodLevel;
protected float foodSaturationLevel;
public PlayerFoodLevelChangeEvent(Player player, int foodLevel, float foodSaturationLevel) {
this.player = player;
this.foodLevel = foodLevel;
this.foodSaturationLevel = foodSaturationLevel;
}
public int getFoodLevel() {
return this.foodLevel;
}
public void setFoodLevel(int foodLevel) {
this.foodLevel = foodLevel;
}
public float getFoodSaturationLevel() {
return foodSaturationLevel;
}
public void setFoodSaturationLevel(float foodSaturationLevel) {
this.foodSaturationLevel = foodSaturationLevel;
}
}