cn.nukkit.event.player.PlayerGameModeChangeEvent Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.event.player;
import cn.nukkit.AdventureSettings;
import cn.nukkit.Player;
import cn.nukkit.event.Cancellable;
import cn.nukkit.event.HandlerList;
public class PlayerGameModeChangeEvent extends PlayerEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
public static HandlerList getHandlers() {
return handlers;
}
protected final int gamemode;
protected AdventureSettings newAdventureSettings;
public PlayerGameModeChangeEvent(Player player, int newGameMode, AdventureSettings newAdventureSettings) {
this.player = player;
this.gamemode = newGameMode;
this.newAdventureSettings = newAdventureSettings;
}
public int getNewGamemode() {
return gamemode;
}
public AdventureSettings getNewAdventureSettings() {
return newAdventureSettings;
}
public void setNewAdventureSettings(AdventureSettings newAdventureSettings) {
this.newAdventureSettings = newAdventureSettings;
}
}