cn.nukkit.event.player.PlayerMoveEvent Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.event.player;
import cn.nukkit.Player;
import cn.nukkit.event.Cancellable;
import cn.nukkit.event.HandlerList;
import cn.nukkit.level.Location;
public class PlayerMoveEvent extends PlayerEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
public static HandlerList getHandlers() {
return handlers;
}
private Location from;
private Location to;
private boolean resetBlocksAround;
public PlayerMoveEvent(Player player, Location from, Location to) {
this(player, from, to, true);
}
public PlayerMoveEvent(Player player, Location from, Location to, boolean resetBlocks) {
this.player = player;
this.from = from;
this.to = to;
this.resetBlocksAround = resetBlocks;
}
public Location getFrom() {
return from;
}
public void setFrom(Location from) {
this.from = from;
}
public Location getTo() {
return to;
}
public void setTo(Location to) {
this.to = to;
}
public boolean isResetBlocksAround() {
return resetBlocksAround;
}
public void setResetBlocksAround(boolean value) {
this.resetBlocksAround = value;
}
@Override
public void setCancelled() {
super.setCancelled();
}
}