cn.nukkit.event.player.PlayerRespawnEvent Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.event.player;
import cn.nukkit.Player;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.api.Since;
import cn.nukkit.event.HandlerList;
import cn.nukkit.level.Position;
public class PlayerRespawnEvent extends PlayerEvent {
private static final HandlerList handlers = new HandlerList();
public static HandlerList getHandlers() {
return handlers;
}
private Position position;
private Position spawnBlock;
private Position originalSpawnPosition;
private boolean spawnBlockAvailable;
private boolean firstSpawn;
private boolean keepRespawnBlockPosition;
private boolean keepRespawnPosition;
private boolean sendInvalidRespawnBlockMessage = true;
private boolean consumeCharge = true;
public PlayerRespawnEvent(Player player, Position position) {
this(player, position, false);
}
public PlayerRespawnEvent(Player player, Position position, boolean firstSpawn) {
this.player = player;
this.position = position;
this.firstSpawn = firstSpawn;
}
public Position getRespawnPosition() {
return position;
}
public void setRespawnPosition(Position position) {
this.position = position;
}
public boolean isFirstSpawn() {
return firstSpawn;
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public Position getRespawnBlockPosition() {
return spawnBlock;
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public void setRespawnBlockPosition(Position spawnBlock) {
this.spawnBlock = spawnBlock;
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public boolean isRespawnBlockAvailable() {
return spawnBlockAvailable;
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public void setRespawnBlockAvailable(boolean spawnBlockAvailable) {
this.spawnBlockAvailable = spawnBlockAvailable;
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public Position getOriginalRespawnPosition() {
return originalSpawnPosition;
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public void setOriginalRespawnPosition(Position originalSpawnPosition) {
this.originalSpawnPosition = originalSpawnPosition;
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public boolean isKeepRespawnBlockPosition() {
return keepRespawnBlockPosition;
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public void setKeepRespawnBlockPosition(boolean keepRespawnBlockPosition) {
this.keepRespawnBlockPosition = keepRespawnBlockPosition;
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public boolean isKeepRespawnPosition() {
return keepRespawnPosition;
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public void setKeepRespawnPosition(boolean keepRespawnPosition) {
this.keepRespawnPosition = keepRespawnPosition;
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public boolean isSendInvalidRespawnBlockMessage() {
return sendInvalidRespawnBlockMessage;
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public void setSendInvalidRespawnBlockMessage(boolean sendInvalidRespawnBlockMessage) {
this.sendInvalidRespawnBlockMessage = sendInvalidRespawnBlockMessage;
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public boolean isConsumeCharge() {
return consumeCharge;
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public void setConsumeCharge(boolean consumeCharge) {
this.consumeCharge = consumeCharge;
}
}