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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.

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package cn.nukkit.inventory.transaction.action;

import cn.nukkit.Player;
import cn.nukkit.api.Since;
import cn.nukkit.item.Item;
import lombok.Getter;
import lombok.ToString;

@Since("1.3.1.0-PN")
@ToString(callSuper = true)
public class EnchantingAction extends InventoryAction {
    @Getter @Since("1.3.1.0-PN")
    private int type;

    @Since("1.3.1.0-PN")
    public EnchantingAction(Item source, Item target, int type) {
        super(source, target);
        this.type = type;
    }

    @Override
    public boolean isValid(Player source) {
        return source.getWindowById(Player.ENCHANT_WINDOW_ID) != null;
    }

    @Override
    public boolean execute(Player source) {
        return true;
    }

    @Override
    public void onExecuteSuccess(Player source) {
    }

    @Override
    public void onExecuteFail(Player source) {

    }
}




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