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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.item;
import cn.nukkit.Player;
import cn.nukkit.event.player.PlayerItemConsumeEvent;
import cn.nukkit.math.Vector3;
import cn.nukkit.potion.Potion;
public class ItemPotion extends Item {
public static final int NO_EFFECTS = 0;
public static final int MUNDANE = 1;
public static final int MUNDANE_II = 2;
public static final int THICK = 3;
public static final int AWKWARD = 4;
public static final int NIGHT_VISION = 5;
public static final int NIGHT_VISION_LONG = 6;
public static final int INVISIBLE = 7;
public static final int INVISIBLE_LONG = 8;
public static final int LEAPING = 9;
public static final int LEAPING_LONG = 10;
public static final int LEAPING_II = 11;
public static final int FIRE_RESISTANCE = 12;
public static final int FIRE_RESISTANCE_LONG = 13;
public static final int SPEED = 14;
public static final int SPEED_LONG = 15;
public static final int SPEED_II = 16;
public static final int SLOWNESS = 17;
public static final int SLOWNESS_LONG = 18;
public static final int WATER_BREATHING = 19;
public static final int WATER_BREATHING_LONG = 20;
public static final int INSTANT_HEALTH = 21;
public static final int INSTANT_HEALTH_II = 22;
public static final int HARMING = 23;
public static final int HARMING_II = 24;
public static final int POISON = 25;
public static final int POISON_LONG = 26;
public static final int POISON_II = 27;
public static final int REGENERATION = 28;
public static final int REGENERATION_LONG = 29;
public static final int REGENERATION_II = 30;
public static final int STRENGTH = 31;
public static final int STRENGTH_LONG = 32;
public static final int STRENGTH_II = 33;
public static final int WEAKNESS = 34;
public static final int WEAKNESS_LONG = 35;
public static final int DECAY = 36;
public ItemPotion() {
this(0, 1);
}
public ItemPotion(Integer meta) {
this(meta, 1);
}
public ItemPotion(Integer meta, int count) {
super(POTION, meta, count, "Potion");
}
@Override
public int getMaxStackSize() {
return 1;
}
@Override
public boolean onClickAir(Player player, Vector3 directionVector) {
return true;
}
@Override
public boolean onUse(Player player, int ticksUsed) {
PlayerItemConsumeEvent consumeEvent = new PlayerItemConsumeEvent(player, this);
player.getServer().getPluginManager().callEvent(consumeEvent);
if (consumeEvent.isCancelled()) {
return false;
}
Potion potion = Potion.getPotion(this.getDamage()).setSplash(false);
if (player.isAdventure() || player.isSurvival()) {
--this.count;
player.getInventory().setItemInHand(this);
player.getInventory().addItem(new ItemGlassBottle());
}
if (potion != null) {
potion.applyPotion(player);
}
return true;
}
}
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