cn.nukkit.item.ProjectileItem Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.item;
import cn.nukkit.Player;
import cn.nukkit.entity.Entity;
import cn.nukkit.entity.projectile.EntityEnderPearl;
import cn.nukkit.entity.projectile.EntityProjectile;
import cn.nukkit.event.entity.ProjectileLaunchEvent;
import cn.nukkit.math.Vector3;
import cn.nukkit.nbt.tag.CompoundTag;
import cn.nukkit.nbt.tag.DoubleTag;
import cn.nukkit.nbt.tag.FloatTag;
import cn.nukkit.nbt.tag.ListTag;
import cn.nukkit.network.protocol.LevelSoundEventPacketV2;
/**
* @author CreeperFace
*/
public abstract class ProjectileItem extends Item {
public ProjectileItem(int id, Integer meta, int count, String name) {
super(id, meta, count, name);
}
abstract public String getProjectileEntityType();
abstract public float getThrowForce();
public boolean onClickAir(Player player, Vector3 directionVector) {
CompoundTag nbt = new CompoundTag()
.putList(new ListTag("Pos")
.add(new DoubleTag("", player.x))
.add(new DoubleTag("", player.y + player.getEyeHeight() - 0.30000000149011612))
.add(new DoubleTag("", player.z)))
.putList(new ListTag("Motion")
.add(new DoubleTag("", directionVector.x))
.add(new DoubleTag("", directionVector.y))
.add(new DoubleTag("", directionVector.z)))
.putList(new ListTag("Rotation")
.add(new FloatTag("", (float) player.yaw))
.add(new FloatTag("", (float) player.pitch)));
this.correctNBT(nbt);
Entity projectile = Entity.createEntity(this.getProjectileEntityType(), player.getLevel().getChunk(player.getFloorX() >> 4, player.getFloorZ() >> 4), nbt, player);
if (projectile != null) {
projectile = correctProjectile(player, projectile);
if (projectile == null) {
return false;
}
projectile.setMotion(projectile.getMotion().multiply(this.getThrowForce()));
if (projectile instanceof EntityProjectile) {
ProjectileLaunchEvent ev = new ProjectileLaunchEvent((EntityProjectile) projectile);
player.getServer().getPluginManager().callEvent(ev);
if (ev.isCancelled()) {
projectile.kill();
} else {
if (!player.isCreative()) {
this.count--;
}
if (projectile instanceof EntityEnderPearl) {
player.onThrowEnderPearl();
}
projectile.spawnToAll();
addThrowSound(player);
}
}
} else {
return false;
}
return true;
}
protected void addThrowSound(Player player) {
player.getLevel().addLevelSoundEvent(player, LevelSoundEventPacketV2.SOUND_THROW, -1, "minecraft:player", false, false);
}
protected Entity correctProjectile(Player player, Entity projectile) {
return projectile;
}
protected void correctNBT(CompoundTag nbt) {
}
}