cn.nukkit.item.enchantment.protection.EnchantmentProtectionFire Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of powernukkit Show documentation
Show all versions of powernukkit Show documentation
A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.item.enchantment.protection;
import cn.nukkit.event.entity.EntityDamageEvent;
import cn.nukkit.event.entity.EntityDamageEvent.DamageCause;
/**
* @author MagicDroidX (Nukkit Project)
*/
public class EnchantmentProtectionFire extends EnchantmentProtection {
public EnchantmentProtectionFire() {
super(ID_PROTECTION_FIRE, "fire", Rarity.UNCOMMON, TYPE.FIRE);
}
@Override
public int getMinEnchantAbility(int level) {
return 10 + (level - 1) * 8;
}
@Override
public int getMaxEnchantAbility(int level) {
return this.getMinEnchantAbility(level) + 8;
}
@Override
public double getTypeModifier() {
return 2;
}
@Override
public float getProtectionFactor(EntityDamageEvent e) {
DamageCause cause = e.getCause();
if (level <= 0 || (cause != DamageCause.LAVA && cause != DamageCause.FIRE && cause != DamageCause.FIRE_TICK)) {
return 0;
}
return (float) (getLevel() * getTypeModifier());
}
}