cn.nukkit.level.GameRules Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.level;
import cn.nukkit.nbt.tag.CompoundTag;
import cn.nukkit.utils.BinaryStream;
import com.google.common.base.Preconditions;
import com.google.common.collect.ImmutableMap;
import java.util.EnumMap;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Optional;
import static cn.nukkit.level.GameRule.*;
@SuppressWarnings({"unchecked"})
public class GameRules {
private final EnumMap gameRules = new EnumMap<>(GameRule.class);
private boolean stale;
private GameRules() {
}
public static GameRules getDefault() {
GameRules gameRules = new GameRules();
gameRules.gameRules.put(COMMAND_BLOCK_OUTPUT, new Value<>(Type.BOOLEAN, true));
gameRules.gameRules.put(DO_DAYLIGHT_CYCLE, new Value<>(Type.BOOLEAN, true));
gameRules.gameRules.put(DO_ENTITY_DROPS, new Value<>(Type.BOOLEAN, true));
gameRules.gameRules.put(DO_FIRE_TICK, new Value<>(Type.BOOLEAN, true));
gameRules.gameRules.put(DO_IMMEDIATE_RESPAWN, new Value<>(Type.BOOLEAN, false));
gameRules.gameRules.put(DO_MOB_LOOT, new Value<>(Type.BOOLEAN, true));
gameRules.gameRules.put(DO_MOB_SPAWNING, new Value<>(Type.BOOLEAN, true));
gameRules.gameRules.put(DO_TILE_DROPS, new Value<>(Type.BOOLEAN, true));
gameRules.gameRules.put(DO_WEATHER_CYCLE, new Value<>(Type.BOOLEAN, true));
gameRules.gameRules.put(DROWNING_DAMAGE, new Value<>(Type.BOOLEAN, true));
gameRules.gameRules.put(FALL_DAMAGE, new Value<>(Type.BOOLEAN, true));
gameRules.gameRules.put(FIRE_DAMAGE, new Value<>(Type.BOOLEAN, true));
gameRules.gameRules.put(KEEP_INVENTORY, new Value<>(Type.BOOLEAN, false));
gameRules.gameRules.put(MOB_GRIEFING, new Value<>(Type.BOOLEAN, true));
gameRules.gameRules.put(NATURAL_REGENERATION, new Value<>(Type.BOOLEAN, true));
gameRules.gameRules.put(PVP, new Value<>(Type.BOOLEAN, true));
gameRules.gameRules.put(RANDOM_TICK_SPEED, new Value<>(Type.INTEGER, 3));
gameRules.gameRules.put(SEND_COMMAND_FEEDBACK, new Value<>(Type.BOOLEAN, true));
gameRules.gameRules.put(SHOW_COORDINATES, new Value<>(Type.BOOLEAN, false));
gameRules.gameRules.put(TNT_EXPLODES, new Value<>(Type.BOOLEAN, true));
gameRules.gameRules.put(SHOW_DEATH_MESSAGE, new Value<>(Type.BOOLEAN, true));
gameRules.gameRules.put(EXPERIMENTAL_GAMEPLAY, new Value<>(Type.BOOLEAN, false));
gameRules.gameRules.put(MAX_COMMAND_CHAIN_LENGTH, new Value<>(Type.INTEGER, 131070));
gameRules.gameRules.put(DO_INSOMNIA, new Value<>(Type.BOOLEAN, true));
gameRules.gameRules.put(COMMAND_BLOCKS_ENABLED, new Value<>(Type.BOOLEAN, true));
gameRules.gameRules.put(FUNCTION_COMMAND_LIMIT, new Value<>(Type.INTEGER, 20000));
gameRules.gameRules.put(SPAWN_RADIUS, new Value<>(Type.INTEGER, 5));
gameRules.gameRules.put(SHOW_TAGS, new Value<>(Type.BOOLEAN, true));
return gameRules;
}
public Map getGameRules() {
return ImmutableMap.copyOf(gameRules);
}
public boolean isStale() {
return stale;
}
public void refresh() {
stale = false;
}
public void setGameRule(GameRule gameRule, boolean value) {
if (!gameRules.containsKey(gameRule)) {
throw new IllegalArgumentException("Gamerule does not exist");
}
gameRules.get(gameRule).setValue(value, Type.BOOLEAN);
stale = true;
}
public void setGameRule(GameRule gameRule, int value) {
if (!gameRules.containsKey(gameRule)) {
throw new IllegalArgumentException("Gamerule does not exist");
}
gameRules.get(gameRule).setValue(value, Type.INTEGER);
stale = true;
}
public void setGameRule(GameRule gameRule, float value) {
if (!gameRules.containsKey(gameRule)) {
throw new IllegalArgumentException("Gamerule does not exist");
}
gameRules.get(gameRule).setValue(value, Type.FLOAT);
stale = true;
}
public void setGameRules(GameRule gameRule, String value) throws IllegalArgumentException {
Preconditions.checkNotNull(gameRule, "gameRule");
Preconditions.checkNotNull(value, "value");
switch (getGameRuleType(gameRule)) {
case BOOLEAN:
if (value.equalsIgnoreCase("true")) {
setGameRule(gameRule, true);
} else if (value.equalsIgnoreCase("false")) {
setGameRule(gameRule, false);
} else {
throw new IllegalArgumentException("Was not a boolean");
}
break;
case INTEGER:
setGameRule(gameRule, Integer.parseInt(value));
break;
case FLOAT:
setGameRule(gameRule, Float.parseFloat(value));
}
}
public boolean getBoolean(GameRule gameRule) {
return gameRules.get(gameRule).getValueAsBoolean();
}
public int getInteger(GameRule gameRule) {
Preconditions.checkNotNull(gameRule, "gameRule");
return gameRules.get(gameRule).getValueAsInteger();
}
public float getFloat(GameRule gameRule) {
Preconditions.checkNotNull(gameRule, "gameRule");
return gameRules.get(gameRule).getValueAsFloat();
}
public String getString(GameRule gameRule) {
Preconditions.checkNotNull(gameRule, "gameRule");
return gameRules.get(gameRule).value.toString();
}
public Type getGameRuleType(GameRule gameRule) {
Preconditions.checkNotNull(gameRule, "gameRule");
return gameRules.get(gameRule).getType();
}
public boolean hasRule(GameRule gameRule) {
return gameRules.containsKey(gameRule);
}
public GameRule[] getRules() {
return gameRules.keySet().toArray(EMPTY_ARRAY);
}
// TODO: This needs to be moved out since there is not a separate compound tag in the LevelDB format for Game Rules.
public CompoundTag writeNBT() {
CompoundTag nbt = new CompoundTag();
for (Entry entry : gameRules.entrySet()) {
nbt.putString(entry.getKey().getName(), entry.getValue().value.toString());
}
return nbt;
}
public void readNBT(CompoundTag nbt) {
Preconditions.checkNotNull(nbt);
for (String key : nbt.getTags().keySet()) {
Optional gameRule = GameRule.parseString(key);
if (!gameRule.isPresent()) {
continue;
}
setGameRules(gameRule.get(), nbt.getString(key));
}
}
public enum Type {
UNKNOWN {
@Override
void write(BinaryStream pk, Value value) {
}
},
BOOLEAN {
@Override
void write(BinaryStream pk, Value value) {
pk.putBoolean(value.getValueAsBoolean());
}
},
INTEGER {
@Override
void write(BinaryStream pk, Value value) {
pk.putUnsignedVarInt(value.getValueAsInteger());
}
},
FLOAT {
@Override
void write(BinaryStream pk, Value value) {
pk.putLFloat(value.getValueAsFloat());
}
};
abstract void write(BinaryStream pk, Value value);
}
public static class Value {
private final Type type;
private T value;
public Value(Type type, T value) {
this.type = type;
this.value = value;
}
private void setValue(T value, Type type) {
if (this.type != type) {
throw new UnsupportedOperationException("Rule not of type " + type.name().toLowerCase());
}
this.value = value;
}
public Type getType() {
return type;
}
private boolean getValueAsBoolean() {
if (type != Type.BOOLEAN) {
throw new UnsupportedOperationException("Rule not of type boolean");
}
return (Boolean) value;
}
private int getValueAsInteger() {
if (type != Type.INTEGER) {
throw new UnsupportedOperationException("Rule not of type integer");
}
return (Integer) value;
}
private float getValueAsFloat() {
if (type != Type.FLOAT) {
throw new UnsupportedOperationException("Rule not of type float");
}
return (Float) value;
}
public void write(BinaryStream pk) {
pk.putUnsignedVarInt(type.ordinal());
type.write(pk, this);
}
}
}