cn.nukkit.level.ListChunkManager Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.level;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.api.Since;
import cn.nukkit.block.Block;
import cn.nukkit.blockstate.BlockState;
import cn.nukkit.level.format.generic.BaseFullChunk;
import java.util.ArrayList;
import java.util.List;
import java.util.Optional;
@Since("1.4.0.0-PN")
public class ListChunkManager implements ChunkManager {
private ChunkManager parent;
private List blocks;
@Since("1.4.0.0-PN")
public ListChunkManager(ChunkManager parent) {
this.parent = parent;
this.blocks = new ArrayList<>();
}
@Override
public int getBlockIdAt(int x, int y, int z) {
return getBlockIdAt(x, y, z, 0);
}
private Optional findBlockAt(int x, int y, int z, int layer) {
return this.blocks.stream().filter(block ->
block.getFloorX() == x
&& block.getFloorY() == y
&& block.getFloorZ() == z
&& block.layer == layer
).findAny();
}
@Override
public int getBlockIdAt(int x, int y, int z, int layer) {
return findBlockAt(x, y, z, layer).map(Block::getId).orElseGet(() -> this.parent.getBlockIdAt(x, y, z, layer));
}
@Override
public void setBlockFullIdAt(int x, int y, int z, int fullId) {
setBlockFullIdAt(x, y, z, 0, fullId);
}
@Override
public void setBlockFullIdAt(int x, int y, int z, int layer, int fullId) {
this.blocks.removeIf(block -> block.getFloorX() == x && block.getFloorY() == y && block.getFloorZ() == z && block.layer == layer);
this.blocks.add(Block.get(fullId, null, x, y, z, layer));
}
@Override
public void setBlockIdAt(int x, int y, int z, int id) {
setBlockIdAt(x, y, z, 0, id);
}
@Override
public void setBlockIdAt(int x, int y, int z, int layer, int id) {
Optional optionalBlock = this.blocks.stream().filter(block -> block.getFloorX() == x && block.getFloorY() == y && block.getFloorZ() == z && block.layer == layer).findAny();
Block block = optionalBlock.orElse(Block.get(this.getBlockIdAt(x, y, z, layer), this.getBlockDataAt(x, y, z, layer), new Position(x, y, z), layer));
this.blocks.remove(block);
this.blocks.add(Block.get(this.getBlockIdAt(x, y, z, layer), this.getBlockDataAt(x, y, z, layer), new Position(x, y, z), layer));
}
@Override
public void setBlockAt(int x, int y, int z, int id, int data) {
this.blocks.removeIf(block -> block.getFloorX() == x && block.getFloorY() == y && block.getFloorZ() == z && block.layer == 0);
this.blocks.add(Block.get(id, data, new Position(x, y, z), 0));
}
@Override
public boolean setBlockAtLayer(int x, int y, int z, int layer, int id, int data) {
boolean removed = this.blocks.removeIf(block -> block.getFloorX() == x && block.getFloorY() == y && block.getFloorZ() == z && block.layer == layer);
this.blocks.add(Block.get(id, data, new Position(x, y, z), layer));
return !removed;
}
@Since("1.4.0.0-PN")
@PowerNukkitOnly
@Override
public boolean setBlockStateAt(int x, int y, int z, int layer, BlockState state) {
boolean removed = this.blocks.removeIf(block -> block.getFloorX() == x && block.getFloorY() == y && block.getFloorZ() == z && block.layer == layer);
this.blocks.add(state.getBlock(new Position(x, y, z), layer));
return !removed;
}
@Since("1.4.0.0-PN")
@PowerNukkitOnly
@Override
public BlockState getBlockStateAt(int x, int y, int z, int layer) {
return findBlockAt(x, y, z, layer).map(Block::getCurrentState).orElseGet(()-> parent.getBlockStateAt(x, y, z, layer));
}
@Override
public int getBlockDataAt(int x, int y, int z) {
return getBlockIdAt(x, y, z, 0);
}
@Override
public int getBlockDataAt(int x, int y, int z, int layer) {
Optional optionalBlock = this.blocks.stream().filter(block -> block.getFloorX() == x && block.getFloorY() == y && block.getFloorZ() == z && block.layer == layer).findAny();
return optionalBlock.map(Block::getDamage).orElseGet(() -> this.parent.getBlockDataAt(x, y, z, layer));
}
@Override
public void setBlockDataAt(int x, int y, int z, int data) {
setBlockIdAt(x, y, z, 0, data);
}
@Override
public void setBlockDataAt(int x, int y, int z, int layer, int data) {
Optional optionalBlock = this.blocks.stream().filter(block -> block.getFloorX() == x && block.getFloorY() == y && block.getFloorZ() == z && block.layer == layer).findAny();
Block block = optionalBlock.orElse(Block.get(this.getBlockIdAt(x, y, z, layer), this.getBlockDataAt(x, y, z, layer), new Position(x, y, z), layer));
this.blocks.remove(block);
block.setDamage(data);
this.blocks.add(block);
}
@Override
public BaseFullChunk getChunk(int chunkX, int chunkZ) {
return this.parent.getChunk(chunkX, chunkZ);
}
@Override
public void setChunk(int chunkX, int chunkZ) {
this.parent.setChunk(chunkX, chunkZ);
}
@Override
public void setChunk(int chunkX, int chunkZ, BaseFullChunk chunk) {
this.parent.setChunk(chunkX, chunkZ, chunk);
}
@Override
public long getSeed() {
return this.parent.getSeed();
}
@Since("1.4.0.0-PN")
public List getBlocks() {
return this.blocks;
}
}