cn.nukkit.level.format.updater.FrameUpdater Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.level.format.updater;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.api.Since;
import cn.nukkit.block.BlockID;
import cn.nukkit.blockstate.BlockState;
import cn.nukkit.level.format.ChunkSection;
/**
* @author joserobjr
* @since 2021-05-25
*/
@PowerNukkitOnly
@Since("1.4.0.0-PN")
class FrameUpdater implements Updater {
private final ChunkSection section;
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public FrameUpdater(ChunkSection section) {
this.section = section;
}
@Override
public boolean update(int offsetX, int offsetY, int offsetZ, int x, int y, int z, BlockState state) {
if (state.getBlockId() != BlockID.ITEM_FRAME_BLOCK) {
return false;
}
return section.setBlockStateAtLayer(x, y, z, 0, state.withData(getNewData(state.getExactIntStorage())));
}
private int getNewData(int fromData) {
switch (fromData) {
case 0: // [199:0]
return 5; //minecraft:frame;facing_direction=5;item_frame_map_bit=0
case 1: // [199:1]
return 4; //minecraft:frame;facing_direction=4;item_frame_map_bit=0
case 2: // [199:2]
return 3; //minecraft:frame;facing_direction=3;item_frame_map_bit=0
case 3: // [199:3]
return 2; //minecraft:frame;facing_direction=2;item_frame_map_bit=0
case 4: // [199:4]
return 8 + 5; //minecraft:frame;facing_direction=5;item_frame_map_bit=1
case 5: // [199:5]
return 8 + 4; //minecraft:frame;facing_direction=4;item_frame_map_bit=1
case 6: // [199:6]
return 8 + 3; //minecraft:frame;facing_direction=3;item_frame_map_bit=1
case 7: // [199:7]
return 8 + 2; //minecraft:frame;facing_direction=2;item_frame_map_bit=1
default:
return fromData;
}
}
}