cn.nukkit.level.generator.task.GenerationTask Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.level.generator.task;
import cn.nukkit.Server;
import cn.nukkit.level.Level;
import cn.nukkit.level.format.generic.BaseFullChunk;
import cn.nukkit.level.generator.Generator;
import cn.nukkit.level.generator.SimpleChunkManager;
import cn.nukkit.scheduler.AsyncTask;
/**
* @author MagicDroidX (Nukkit Project)
*/
public class GenerationTask extends AsyncTask {
private final Level level;
public boolean state;
private BaseFullChunk chunk;
public GenerationTask(Level level, BaseFullChunk chunk) {
this.state = true;
this.chunk = chunk;
this.level = level;
}
@Override
public void onRun() {
Generator generator = level.getGenerator();
this.state = false;
if (generator == null) {
return;
}
SimpleChunkManager manager = (SimpleChunkManager) generator.getChunkManager();
if (manager == null) {
this.state = false;
return;
}
manager.cleanChunks(level.getSeed());
synchronized (manager) {
try {
BaseFullChunk chunk = this.chunk;
if (chunk == null) {
return;
}
synchronized (chunk) {
if (!chunk.isGenerated()) {
manager.setChunk(chunk.getX(), chunk.getZ(), chunk);
generator.generateChunk(chunk.getX(), chunk.getZ());
chunk = manager.getChunk(chunk.getX(), chunk.getZ());
chunk.setGenerated();
}
}
this.chunk = chunk;
state = true;
} finally {
manager.cleanChunks(level.getSeed());
}
}
}
@Override
public void onCompletion(Server server) {
if (level != null) {
if (!this.state) {
return;
}
BaseFullChunk chunk = this.chunk;
if (chunk == null) {
return;
}
level.generateChunkCallback(chunk.getX(), chunk.getZ(), chunk);
}
}
}